分享下自己编写的Memcached通用类。欢迎大家帮忙指点下哈~
使用的是.NET memcached client library 客户端+Memcached Providers
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Memcached.ClientLibrary; namespace KOC.Common.DataAccess
{
/// <summary>
/// Memcache通用类
/// </summary>
public abstract class MemberHelper
{
#region 创建Memcache服务
/// <summary>
/// 创建Memcache服务
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">Socket连接池名称</param>
/// <returns>Memcache客户端代理类</returns>
private static MemcachedClient CreateServer(ArrayList serverlist, string poolName)
{
//初始化memcache服务器池
SockIOPool pool = SockIOPool.GetInstance(poolName);
//设置Memcache池连接点服务器端。
pool.SetServers(serverlist);
pool.Initialize();
//其他参数根据需要进行配置 //创建了一个Memcache客户端的代理类。
MemcachedClient mc = new MemcachedClient();
mc.PoolName = poolName;
mc.EnableCompression = false;//是否压缩 return mc;
}
#endregion #region 缓存是否存在
/// <summary>
/// 缓存是否存在
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="key">键</param>
/// <returns></returns>
public static bool CacheIsExists(ArrayList serverlist, string poolName, string key)
{
MemcachedClient mc = CreateServer(serverlist, poolName); if (mc.KeyExists(key))
{
return true;
}
else
{
return false;
} }
#endregion #region 添加缓存 #region 添加缓存(键不存在则添加,键存在则不能添加)
/// <summary>
/// 添加缓存(键不存在则添加,键存在则不能添加)
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="key">键</param>
/// <param name="value">值</param>
/// <param name="minutes">过期分钟数</param>
/// <returns></returns>
public static bool AddCache(ArrayList serverlist, string poolName, string key, string value, int minutes)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
return mc.Add(key, value, DateTime.Now.AddMinutes(minutes));
}
#endregion #region 添加缓存(键不存在则添加,键存在则覆盖)
/// <summary>
/// 添加缓存(键不存在则添加,键存在则覆盖)
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="key">键</param>
/// <param name="value">值</param>
/// <param name="minutes">过期分钟数</param>
/// <returns></returns>
public static bool SetCache(ArrayList serverlist, string poolName, string key, string value, int minutes)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
return mc.Set(key, value, DateTime.Now.AddMinutes(minutes));
}
#endregion #endregion #region 替换缓存 #region 替换缓存(键存在的才能替换,不存在则不替换)
/// <summary>
/// 替换缓存(键存在的才能替换,不存在则不替换)
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="key">键</param>
/// <param name="value">值</param>
/// <param name="minutes">过期分钟数</param>
/// <returns></returns>
public static bool ReplaceCache(ArrayList serverlist, string poolName, string key, string value, int minutes)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
return mc.Replace(key, value, DateTime.Now.AddMinutes(minutes));
}
#endregion #endregion #region 获取缓存 #region 获取单个键对应的缓存
/// <summary>
/// 获取单个键对应的缓存
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="key">键</param>
/// <returns></returns>
public static object GetCache(ArrayList serverlist, string poolName, string key)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
if (mc.KeyExists(key))
{
return mc.Get(key);
}
else
{
return "";
}
}
#endregion #region 获取键数组对应的值
/// <summary>
/// 获取键数组对应的值
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="keys">键列表</param>
/// <returns>Hashtable键值对</returns>
public static Hashtable GetCacheHt(ArrayList serverlist, string poolName, string[] keys)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
return mc.GetMultiple(keys);
}
#endregion #region 获取键数组对应的值
/// <summary>
/// 获取键数组对应的值
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="keys">键列表</param>
/// <returns>值的数组(不包含键)</returns>
public static object[] GetCacheList(ArrayList serverlist, string poolName, string[] keys)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
object[] list = mc.GetMultipleArray(keys);
ArrayList returnList = new ArrayList();
for (int i = ; i < list.Length; i++)
{
if (list[i] != null)
{
returnList.Add(list[i]);
}
}
return returnList.ToArray();
}
#endregion #endregion #region 删除缓存
/// <summary>
/// 删除缓存
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <param name="key">键</param>
/// <returns></returns>
public static bool DelCache(ArrayList serverlist, string poolName, string key)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
return mc.Delete(key);
}
#endregion #region 清空所有缓存
/// <summary>
/// 清空所有缓存
/// </summary>
/// <param name="serverlist">IP端口列表</param>
/// <param name="poolName">连接池名称</param>
/// <returns></returns>
public static bool FlushAll(ArrayList serverlist, string poolName)
{
MemcachedClient mc = CreateServer(serverlist, poolName);
return mc.FlushAll();
}
#endregion
}
}