一个抄袭FlexLite抄的连自己思想都没有,别人精髓都不懂的垃圾框架。也不学学MornUI,好歹有点自己想法。

先来个最小可用集合吧:

1. egret create legogame --type gui。生成一个带gui的项目。

2. 用webstorm打开这个傻逼项目。

3. 修改theme.thm:

{
"skins":
{
"egret.gui.Button":"skins.simple.ButtonSkin"
}
}

4. 修改resource.json

{
"groups":[
{
"keys":"button_disabled_png,button_down_png,button_normal_png,bgImage",
"name":"preload"
}],
"resources":[
{
"name":"button_disabled_png",
"scale9grid":"3,4,14,13",
"type":"image",
"url":"assets/simple/NormalButton/button_disabled.png"
},
{
"name":"button_down_png",
"scale9grid":"4,3,13,14",
"type":"image",
"url":"assets/simple/NormalButton/button_down.png"
},
{
"name":"button_normal_png",
"scale9grid":"4,3,13,15",
"type":"image",
"url":"assets/simple/NormalButton/button_normal.png"
},
{
"name":"bgImage",
"type":"image",
"url":"assets/bg.jpg"
}
]
}

5. 进入resource/assets/simple目录,保留NormalButton,其他删掉。进入src/skins/simple/ 除了buttonskin.exml,其他删掉。

6. 进入ShowcaseSkin.exml, 删除List,得到:

<?xml version='1.0' encoding='utf-8'?>
<e:Skin width="480" height="800" xmlns:e="http://ns.egret-labs.org/egret" xmlns:w="http://ns.egret-labs.org/wing">
<w:HostComponent name="egret.gui.SkinnableComponent"/>
<w:Declarations/>
<e:states>
<e:State name="normal"/>
<e:State name="disabled"/>a
</e:states>
<e:Button id="btnShowMessage" label="click" y="50" horizontalCenter="0"/>
</e:Skin>

7. 进入Showcase.ts,除了button,其他都删除:

class Showcase extends egret.gui.SkinnableComponent {

    public constructor() {
super();
this.skinName = "skins.scene.ShowcaseSkin";
} public btnShowMessage:egret.gui.Button; public partAdded(partName:string, instance:any):void {
super.partAdded(partName, instance);
}
}

8. 在legogame目录下面,运行egret build, egret startserver。得到只有一个button的结果。

这个就是最小可用集:Mininum available set。

继续研究resource.json和theme.thm是不是多余的。还有那个buttonskin.exml 文件

05-02 03:31