#import "DDJelloView.h"

#define SYS_DEVICE_WIDTH    ([[UIScreen mainScreen] bounds].size.width)                  // 屏幕宽度

#define SYS_DEVICE_HEIGHT   ([[UIScreen mainScreen] bounds].size.height)                 // 屏幕长度

#define MIN_HEIGHT          50                                                          // 图形最小高度

@interface DDJelloView ()

@property (nonatomic, assign) CGFloat mHeight;

@property (nonatomic, assign) CGFloat curveX;               // r5点x坐标

@property (nonatomic, assign) CGFloat curveY;               // r5点y坐标

@property (nonatomic, strong) UIView *curveView;            // r5红点

@property (nonatomic, strong) CAShapeLayer *shapeLayer;

@property (nonatomic, strong) CADisplayLink *displayLink;

@property (nonatomic, assign) BOOL isAnimating;

@end

@implementation DDJelloView

static NSString *kX = @"curveX";

static NSString *kY = @"curveY";

- (instancetype)initWithFrame:(CGRect)frame

{

self = [super initWithFrame:frame];

if(self)

{

[self addObserver:self forKeyPath:kX options:NSKeyValueObservingOptionNew context:nil];

[self addObserver:self forKeyPath:kY options:NSKeyValueObservingOptionNew context:nil];

[self configShapeLayer];

[self configCurveView];

[self configAction];

}

return self;

}

- (void)dealloc {

[self removeObserver:self forKeyPath:kX];

[self removeObserver:self forKeyPath:kY];

}

- (void)drawRect:(CGRect)rect

{

}

-(void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSString *,id> *)change context:(void *)context {

if ([keyPath isEqualToString:kX] || [keyPath isEqualToString:kY]) {

[self updateShapeLayerPath];

}

}

#pragma mark -

#pragma mark - Configuration

- (void)configAction

{

_mHeight = 100;                       // 手势移动时相对高度

_isAnimating = NO;                    // 是否处于动效状态

// 手势

UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanAction:)];

self.userInteractionEnabled = YES;

[self addGestureRecognizer:pan];

// CADisplayLink默认每秒运行60次calculatePath是算出在运行期间_curveView的坐标,从而确定_shapeLayer的形状

_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(calculatePath)];

[_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];

_displayLink.paused = YES;

}

- (void)configShapeLayer

{

_shapeLayer = [CAShapeLayer layer];

//    _shapeLayer.fillColor = [UIColor colorWithRed:57/255.0 green:67/255.0 blue:89/255.0 alpha:1.0].CGColor;

_shapeLayer.fillColor = [UIColor redColor].CGColor;

[self.layer addSublayer:_shapeLayer];

}

- (void)configCurveView

{

// _curveView就是r5点

self.curveX = SYS_DEVICE_WIDTH/2.0;       // r5点x坐标

self.curveY = MIN_HEIGHT;                 // r5点y坐标

_curveView = [[UIView alloc] initWithFrame:CGRectMake(_curveX, _curveY, 3, 3)];

_curveView.backgroundColor = [UIColor redColor];

[self addSubview:_curveView];

}

#pragma mark -

#pragma mark - Action

- (void)handlePanAction:(UIPanGestureRecognizer *)pan

{

if(!_isAnimating)

{

if(pan.state == UIGestureRecognizerStateChanged)

{

// 手势移动时,_shapeLayer跟着手势向下扩大区域

CGPoint point = [pan translationInView:self];

// 这部分代码使r5红点跟着手势走

_mHeight = point.y*0.7 + MIN_HEIGHT;

self.curveX = SYS_DEVICE_WIDTH/2.0 + point.x;

self.curveY = _mHeight > MIN_HEIGHT ? _mHeight : MIN_HEIGHT;

_curveView.frame = CGRectMake(_curveX,

_curveY,

_curveView.frame.size.width,

_curveView.frame.size.height);

}

else if (pan.state == UIGestureRecognizerStateCancelled ||

pan.state == UIGestureRecognizerStateEnded ||

pan.state == UIGestureRecognizerStateFailed)

{

// 手势结束时,_shapeLayer返回原状并产生弹簧动效

_isAnimating = YES;

_displayLink.paused = NO;           //开启displaylink,会执行方法calculatePath.

// 弹簧动效

[UIView animateWithDuration:1.0

delay:0.0

usingSpringWithDamping:0.5

initialSpringVelocity:0

options:UIViewAnimationOptionCurveEaseInOut

animations:^{

// 曲线点(r5点)是一个view.所以在block中有弹簧效果.然后根据他的动效路径,在calculatePath中计算弹性图形的形状

_curveView.frame = CGRectMake(SYS_DEVICE_WIDTH/2.0, MIN_HEIGHT, 3, 3);

} completion:^(BOOL finished) {

if(finished)

{

_displayLink.paused = YES;

_isAnimating = NO;

}

}];

}

}

}

- (void)updateShapeLayerPath

{

// 更新_shapeLayer形状

UIBezierPath *tPath = [UIBezierPath bezierPath];

[tPath moveToPoint:CGPointMake(0, 0)];                              // r1点

[tPath addLineToPoint:CGPointMake(SYS_DEVICE_WIDTH, 0)];            // r2点

[tPath addLineToPoint:CGPointMake(SYS_DEVICE_WIDTH,  MIN_HEIGHT)];  // r4点

[tPath addQuadCurveToPoint:CGPointMake(0, MIN_HEIGHT)

controlPoint:CGPointMake(_curveX, _curveY)]; // r3,r4,r5确定的一个弧线

[tPath closePath];

_shapeLayer.path = tPath.CGPath;

}

- (void)calculatePath

{

// 由于手势结束时,r5执行了一个UIView的弹簧动画,把这个过程的坐标记录下来,并相应的画出_shapeLayer形状

CALayer *layer = _curveView.layer.presentationLayer;

self.curveX = layer.position.x;

self.curveY = layer.position.y;

}

@end

04-24 14:41