// See
public void paint(Graphics g) {
// Retrieve the graphics context; this object is used to paint shapes
Graphics2D g2d = (Graphics2D)g;
// Determine if antialiasing is enabled
RenderingHints rhints = g2d.getRenderingHints();
boolean antialiasOn = rhints.containsValue(RenderingHints.VALUE_ANTIALIAS_ON);
// Enable antialiasing for shapes
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
// Disable antialiasing for shapes
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_OFF);
// Draw shapes...; see
// Enable antialiasing for text
g2d.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
// Draw text...; see
// Disable antialiasing for text
g2d.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_OFF);
}