<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title></title>
<style type="text/css">
html, body {
margin: 0;
padding: 0;
border: none;
width: 100%;
height: 100%;
}
</style>
<script type="text/javascript">
onload = function () {
demoCanvas.height = document.body.clientHeight - paramsPanel.clientHeight;
demoCanvas.width = document.body.clientWidth;
} </script>
</head>
<body>
<div id="paramsPanel">
<label for="radius">radius</label><input id="radius" type="range" value="5" max="111" min="1" />
<label for="density">density</label><input id="density" type="range" value="5" max="111" min="1" />
<label for="areaRange">areaRange</label><input id="areaRange" type="range" value="32" max="111" min="1" />
</div>
<canvas id="demoCanvas"></canvas>
<script type="text/javascript">
onkeydown = function (e) {
switch (e.keyCode) {
case 49:
radius.focus();
break;
case 50:
density.focus();
break;
case 51:
areaRange.focus();
break;
}
};
function dropDots() {
var ctx = demoCanvas.getContext("2d");
var ps = [];
function drop(e) {
ctx.beginPath();
ctx.arc(e.x, e.y, .5, 0, Math.PI * 2);
ps.push([e.x, e.y]);
ctx.fillStyle = "#000";
ctx.fill();
}
demoCanvas.onmousedown = function (e) {
demoCanvas.getContext("2d").clearRect(0, 0, 12344, 12344);
ps = [];
drop(e);
addEventListener("mousemove", drop);
};
onmouseup = onblur = function () {
if (!ps.length) {
return;
}
removeEventListener("mousemove", drop);
var radius = parseFloat(document.getElementById("radius").value);
var density = parseInt(document.getElementById("density").value);
var areaRange = parseInt(document.getElementById("areaRange").value);
var areas = getAreas(ps, radius, density, areaRange);
for (var i = 0; i < areas.length; i++) {
var e = areas[i][0][0];
ctx.beginPath();
ctx.arc(e[0], e[1], areaRange / 2, 0, Math.PI * 2);
ctx.strokeStyle = "#00a";
ctx.stroke();
ctx.closePath();
}
}
}
dropDots();
function getAreas(ps, radius, density, areaRange) {
var vps = [];//所有符合条件的点与附近点集,格式为[point,[points]]
for (var i = 0; i < ps.length; i++) {
var nps = [];//遍历附近的点,找出附近点的点集
for (var j = 0; j < ps.length; j++) {//
if (i === j) {
continue;
}
if (xy2(ps[i], ps[j]) > radius) {
continue;
}
nps.push(ps[j]);
}
if (nps.length > density) {//检查附近的点的密度
vps.push([ps[i], nps]);
}
}
var idxs = [];
for (var i = 0; i < vps.length; i++) {//生成所有符合条件的点集的坐标集
idxs.push(i);
}
vps.sort(function (np0, np1) {//附近点集
return np1[1].length - np0[1].length;
});
var areas = [];//返回值
while (idxs.length) {
var nps0 = vps[idxs[0]];
var g = [nps0];
var new_idxs = [];//不符合条件点集,如有元素将重新开始判断
for (var i = 1; i < idxs.length; i++) {
var idxi = idxs[i];
var npsi = vps[idxi];
if (xy2(nps0[0], npsi[0]) > areaRange * areaRange) {
new_idxs.push(idxi);
} else {
g.push(npsi);//一个区域
}
}
g.sort(function (g0, g1) {//找出附近点集数量最大的点
return g1[1].length - g0[1].length;
});
areas.push(g);
idxs = new_idxs;//不符合条件点集,如存在将重新开始判断
}
return areas;
}
function xy2(p0, p1) {//算距离
return (p0[0] - p1[0]) * (p0[0] - p1[0]) + (p0[1] - p1[1]) * (p0[1] - p1[1]);
}
</script>
</body>
</html>

找出点的密集区域,javascript实现,html5 canvas效果图-LMLPHP

找出点的密集区域,javascript实现,html5 canvas效果图-LMLPHP

04-20 13:05