///

[StructLayout(LayoutKind.Sequential)]

struct LASTINPUTINFO

{

///

[MarshalAs(UnmanagedType.U4)]

public int cbSize;

        /// <summary>
/// 抓获的时间
/// </summary>
[MarshalAs(UnmanagedType.U4)]
public uint dwTime;
} [DllImport("user32.dll")]
private static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
/// <summary>
/// 获取键盘和鼠标没有操作的时间
/// </summary>
/// <returns>用户上次使用系统到现在的时间间隔,单位为秒</returns>
public static long GetLastInputTime()
{
LASTINPUTINFO vLastInputInfo = new LASTINPUTINFO();
vLastInputInfo.cbSize = Marshal.SizeOf(vLastInputInfo);
if (!GetLastInputInfo(ref vLastInputInfo))
{
return 0;
}
else
{
long count = Environment.TickCount - (long)vLastInputInfo.dwTime;
//long icount = count / 1000;
return count;
}
}

private void timer1_Tick(object sender, EventArgs e)

{

int sunNumber=int.Parse(GetLastInputTime().ToString());

if (sunNumber >= 30000)

{

this.Close();

}

    }
04-17 21:38