Canvas 作为绘制文本时,使用FontMetrics对象,计算位置的坐标。
public static class FontMetrics {
public float top;
public float ascent;
public float descent;
public float bottom;
public float leading;
}
它的各基准线可以参考下图:
上图其实是通过代码画出来的,具体代码如下:
mPaint.reset();
mPaint.setColor(Color.WHITE);
mPaint.setTextSize(80);
// FontMetrics对象
FontMetrics fontMetrics = mPaint.getFontMetrics();
String text = "abcdefg";
// 计算每一个坐标
float textWidth = mPaint.measureText(text);
float baseX = 30;
float baseY = 700;
float topY = baseY + fontMetrics.top;
float ascentY = baseY + fontMetrics.ascent;
float descentY = baseY + fontMetrics.descent;
float bottomY = baseY + fontMetrics.bottom;
// 绘制文本
canvas.drawText(text, baseX, baseY, mPaint);
// BaseLine描画
mPaint.setColor(Color.RED);
canvas.drawLine(baseX, baseY, baseX + textWidth, baseY, mPaint);
mPaint.setTextSize(20);
canvas.drawText("base", baseX + textWidth, baseY, mPaint);
// Base描画
canvas.drawCircle(baseX, baseY, 5, mPaint);
// TopLine描画
mPaint.setColor(Color.LTGRAY);
canvas.drawLine(baseX, topY, baseX + textWidth, topY, mPaint);
canvas.drawText("top", baseX + textWidth, topY, mPaint);
// AscentLine描画
mPaint.setColor(Color.GREEN);
canvas.drawLine(baseX, ascentY, baseX + textWidth, ascentY, mPaint);
canvas.drawText("ascent", baseX + textWidth, ascentY + 10, mPaint);
// DescentLine描画
mPaint.setColor(Color.YELLOW);
canvas.drawLine(baseX, descentY, baseX + textWidth, descentY, mPaint);
canvas.drawText("descent", baseX + textWidth, descentY, mPaint);
// ButtomLine描画
mPaint.setColor(Color.MAGENTA);
canvas.drawLine(baseX, bottomY, baseX + textWidth, bottomY, mPaint);
canvas.drawText("buttom", baseX + textWidth, bottomY + 10, mPaint);
相信通过以上程序,能够很好的理解topLine,buttomLine,baseLine,ascentLine,descentLine。
另外:Paint类有两个方法
public native float ascent();
public native float descent();
ascent():the distance above the baseline(baseline以上的height)
descent():the distance below the baseline(baseline以下的height)
所以ascent() + descent() 可以看成文字的height。
到此为止,怎么获取文字的height和width都已经揭晓了: