由于一个地图中有很多种类型的覆盖物,由于某个覆盖物(一般是自定义)整个地图中只允许出现一次
那第一想到的就是,每次创建这个类型的覆盖物时先清除这一类型的覆盖物,比较简单判断覆盖物的类型 instanceof ,部分代码如下(红色代码为重点 ):
PoiMarker.prototype = new BMap.Overlay();
PoiMarker.prototype.initialize = function (map) {
this._map = map;
const div = this._div = document.createElement("div");
div.style.zIndex = BMap.Overlay.getZIndex(500);
div.style.position = "absolute";
div.style.background = "url(http://s.xxx.com/images/bcg-green.png) no-repeat bottom";
div.style.cursor = "pointer";
div.style.height = "42px";
const img = document.createElement("img");
img.src = this._img
div.style.zIndex = BMap.Overlay.getZIndex(400);
img.style.height = "36px";
img.style.width = "36px";
img.style.borderRadius = "26px";
img.style.border = "2px solid #72b80a";
div.appendChild(img);
// POI点击事件
div.onclick = (e) => {
// 禁止事件冒泡
const oEvent = e || event;
oEvent.cancelBubble = true;
// 删除其它的 poiInfoWindowMarker
//获取地图上所有的覆盖物
const allOverlay = this._map.getOverlays();
for (const item of allOverlay) {
if (item instanceof PoiInfoWindowMarker) {
this._map.removeOverlay(item);
}
}
const poiInfoWindowMarker = new PoiInfoWindowMarker(this._point, this._img);
// 添加节点数覆盖物到地图上(并将覆盖物注册)
this._map.addOverlay(poiInfoWindowMarker);
};
map.getPanes().labelPane.appendChild(div);
return div;
};
PoiMarker.prototype.draw = function () {
const map = this._map;
const pixel = map.pointToOverlayPixel(this._point);
this._div.style.left = (pixel.x - 18) + "px";
this._div.style.top = (pixel.y - 40) + "px";
}; this.poiMarker = PoiMarker
附带一张GIF图解:
*** 百度地图给出了根据label中的content比较后删除覆盖物(不太符合我需要的场景)
http://lbsyun.baidu.com/jsdemo.htm#c1_17
function deletePoint(){
var allOverlay = map.getOverlays();
for (var i = 0; i < allOverlay.length -1; i++){
if(allOverlay[i].getLabel().content == "我是id=1"){
map.removeOverlay(allOverlay[i]);
return false;
}
}
}