题目链接:http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&problem=2896
大概思路:A和B运动,以A(Posa)为参考点,求出B的运动轨迹(Posb -> Posb + Vb-Va);
#include<cstdio>
#include<cstring>
#include<cmath>
#include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
const int maxn = ;
const int maxe = ;
const int INF = 0x3f3f3f;
const double eps = 1e-;
const double PI = acos(-1.0); struct Point{
double x,y;
Point(double x=, double y=) : x(x),y(y){ } //构造函数
};
typedef Point Vector; Vector operator + (Vector A , Vector B){return Vector(A.x+B.x,A.y+B.y);}
Vector operator - (Vector A , Vector B){return Vector(A.x-B.x,A.y-B.y);}
Vector operator * (Vector A , double p){return Vector(A.x*p,A.y*p);}
Vector operator / (Vector A , double p){return Vector(A.x/p,A.y/p);} bool operator < (const Point& a,const Point& b){
return a.x < b.x ||( a.x == b.x && a.y < b.y);
} int dcmp(double x){ if(fabs(x) < eps) return ; else return x < ? - : ; } bool operator == (const Point& a, const Point& b){
return dcmp(a.x - b.x) == && dcmp(a.y - b.y) == ;
} double Dot(Vector A, Vector B){ return A.x*B.x + A.y*B.y; }
double Length(Vector A) { return sqrt(Dot(A,A)); }
double Cross(const Vector& A, const Vector& B) { return A.x*B.y - A.y*B.x; } ///求点P到线段AB的距离,先看Q点在线段外还是内;利用点积就可以,
double DistanceToSegment(Point P,Point A,Point B){
if(A == B) return Length(P-A);
Vector v1 = B - A,v2 = P - A,v3 = P - B;
if(dcmp(Dot(v1,v2)) < ) return Length(v2);
else if(dcmp(Dot(v1,v3) > )) return Length(v3);
else return fabs(Cross(v1,v2))/Length(v1);
} Point read_point(){
Point A;
scanf("%lf %lf",&A.x,&A.y);
return A;
} double Min, Max; void update(Point P,Point A,Point B){
Min = min(Min,DistanceToSegment(P,A,B));
Max = max(Max,Length(P-A));
Max = max(Max,Length(P-B));
} int main()
{
///freopen("E:\\acm\\input.txt","r",stdin);
///freopen("E:\\acm\\output.txt","w",stdout);
int T,a,b;
Point A[maxn],B[maxn];
cin>>T;
for(int t=;t<=T;t++){
cin>>a>>b;
for(int i=;i<=a;i++) A[i] = read_point();
for(int i=;i<=b;i++) B[i] = read_point(); double lenA = ,lenB = ;
for(int i=;i<a;i++) lenA += Length(A[i+]-A[i]);
for(int i=;i<b;i++) lenB += Length(B[i+]-B[i]); //这儿也能写错;复制就是不好。 int Sa = , Sb = ;
Point Posa = A[], Posb = B[]; // 现在甲乙所在的位置;
Min = 1e9, Max = -1e9;
while(Sa < a && Sb < b){
double La = Length(A[Sa+]-Posa);
double Lb = Length(B[Sb+]-Posb);
double T = min(La/lenA,Lb/lenB); // 取合适的单位,可以让甲和乙的速度分别是LenA和LenB
Vector Va = (A[Sa+]-Posa)/La * T * lenA; //A在这次比较下的位移向量;
Vector Vb = (B[Sb+]-Posb)/Lb * T * lenB;
update(Posa,Posb,Posb+Vb-Va); //Vb-Va是A在相对静止时,B的位移向量;
Posa = Posa + Va;
Posb = Posb + Vb;
if(Posa == A[Sa+]) Sa++;
if(Posb == B[Sb+]) Sb++;
}
printf("Case %d: %.0lf\n",t,Max-Min);
} return ;
}