OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

C++: void distanceTransformInputArray src, OutputArray dst, int distanceType, int maskSize

参数详解:

InputArray src:输入的图像,一般为二值图像

OutputArray dst:输出的图像

int distanceType:所用的求解距离的类型、

It can be CV_DIST_L1, CV_DIST_L2 , or CV_DIST_C

mask_size  距离变换掩模的大小,可以是 3 或 5. 对 CV_DIST_L1 或 CV_DIST_C 的情况,参数值被强制设定为 3, 因为 3×3 mask 给出 5×5 mask 一样的结果,而且速度还更快。

mask
用户自定义距离情况下的 mask。 在 3×3 mask 下它由两个数(水平/垂直位量,对角线位移量)组成, 5×5 mask 下由三个数组成(水平/垂直位移量,对角位移和 国际象棋里的马步(马走日))

OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

OpenCV——距离变换与分水岭算法的(图像分割)-LMLPHP

 #include <opencv2/opencv.hpp>
#include <iostream> using namespace cv;
using namespace std; Mat src; int main(int argc, char** argv)
{
src = imread("分水岭.jpg");
if (src.empty())
{
printf("Can not load Image...");
return -;
}
imshow("input Image",src); //白色背景变成黑色
for (int row=;row<src.rows;row++)
{
for (int col = ; col < src.cols; col++) {
if (src.at<Vec3b>(row, col) == Vec3b(, , )) {
src.at<Vec3b>(row, col)[] = ;
src.at<Vec3b>(row, col)[] = ;
src.at<Vec3b>(row, col)[] = ;
}
}
}
imshow("black backgroung", src); //sharpen(提高对比度)
Mat kernel = (Mat_<float>(, ) << , , , , -, , , , ); //make it more sharp
Mat imgLaplance;
Mat sharpenImg = src;
//拉普拉斯算子实现边缘提取
filter2D(src, imgLaplance, CV_32F, kernel, Point(-, -), , BORDER_DEFAULT);//拉普拉斯有浮点数计算,位数要提高到32
src.convertTo(sharpenImg, CV_32F); //原图减边缘(白色)实现边缘增强
Mat resultImg = sharpenImg - imgLaplance; resultImg.convertTo(resultImg,CV_8UC3);
imgLaplance.convertTo(imgLaplance, CV_8UC3);
imshow("sharpen Image", resultImg); //转换成二值图
Mat binary;
cvtColor(resultImg, resultImg, CV_BGR2GRAY);
threshold(resultImg, binary,,,THRESH_BINARY|THRESH_OTSU);
imshow("binary image",binary); //距离变换
Mat distImg;
distanceTransform(binary,distImg,DIST_L1,,);
normalize(distImg, distImg, , , NORM_MINMAX);
imshow("dist image",distImg); //二值化
threshold(distImg, distImg, 0.4, , THRESH_BINARY);
imshow("dist binary image", distImg); //腐蚀(使得连在一起的部分分开)
Mat k1 = Mat::ones(, , CV_8UC1);
erode(distImg, distImg, k1);
imshow("分开", distImg); //标记
Mat dist_8u;
distImg.convertTo(dist_8u,CV_8U);
vector<vector<Point>> contours;
findContours(dist_8u, contours, RETR_EXTERNAL, CHAIN_APPROX_SIMPLE, Point(, )); //创建标记
Mat marker = Mat::zeros(src.size(),CV_32SC1); //画标记
for (size_t i = ; i < contours.size(); i++)
{
drawContours(marker,contours,static_cast<int>(i),Scalar(static_cast<int>(i)+),-);
} circle(marker, Point(, ), , Scalar(, , ), -);
imshow("marker",marker*); //分水岭变换
watershed(src,marker);//根据距离变换的标记,在原图上分离
Mat water = Mat::zeros(marker.size(),CV_8UC1);
marker.convertTo(water,CV_8UC1);
bitwise_not(water, water,Mat());//取反操作
//imshow("源 image", src);
imshow("watershed Image", water); // generate random color
vector<Vec3b> colors;
for (size_t i = ; i < contours.size(); i++) {
int r = theRNG().uniform(, );
int g = theRNG().uniform(, );
int b = theRNG().uniform(, );
colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r));
} // fill with color and display final result
Mat dst = Mat::zeros(marker.size(), CV_8UC3);
for (int row = ; row < marker.rows; row++) {
for (int col = ; col < marker.cols; col++) {
int index = marker.at<int>(row, col);
if (index > && index <= static_cast<int>(contours.size())) {
dst.at<Vec3b>(row, col) = colors[index - ];
}
else {
dst.at<Vec3b>(row, col) = Vec3b(, , );
}
}
}
imshow("Final Result", dst);
waitKey();
return ;
}
04-30 21:26