• 属性动画,属性动画是真正改变对象的某个属性的值

* 补间动画,只是一个动画效果,组件其实还在原来的位置上,xy没有改变
1、位移
* 第一个参数target指定要显示动画的组件
* 第二个参数propertyName指定要改变组件的哪个属性
* 第三个参数values是可变参数,就是赋予属性的新的值
* 传入0,代表x起始坐标:当前x + 0
* 传入100,代表x终点坐标:当前x + 100

//具有get、set方法的成员变量就称为属性
ObjectAnimator oa = ObjectAnimator.ofFloat(bt, "translationX", 0, 100) ;

package com.itheima.propertyanimator;

import android.R.animator;
import android.os.Bundle;
import android.animation.Animator;
import android.animation.AnimatorInflater;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.TranslateAnimation;
import android.widget.ImageView;
import android.widget.Toast; public class MainActivity extends Activity { private ImageView iv;
private ObjectAnimator oa1;
private ObjectAnimator oa2;
private ObjectAnimator oa3;
private ObjectAnimator oa4; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main); iv = (ImageView) findViewById(R.id.iv);
iv.setOnClickListener(new OnClickListener() { @Override
public void onClick(View v) {
Toast.makeText(MainActivity.this, "点我上miss", 0).show();
}
});
} public void translate(View v){
// TranslateAnimation ta = new TranslateAnimation(-100, 100, 0, 0);
// ta.setDuration(2000);
// ta.setFillAfter(true);
// iv.startAnimation(ta);
//创建属性动画师
//arg0:要操作的对象
//arg1:要修改的属性的名字 oa1 = ObjectAnimator.ofFloat(iv, "translationX", 0, 70, 30, 100);
oa1.setDuration(2000);
oa1.setRepeatCount(1);
oa1.setRepeatMode(ValueAnimator.REVERSE);
oa1.start();
} public void scale(View v){
oa2 = ObjectAnimator.ofFloat(iv, "scaleX", 0.2f, 2, 1, 2.5f);
oa2.setDuration(2000);
oa2.setRepeatCount(1);
oa2.setRepeatMode(ValueAnimator.REVERSE);
oa2.start();
} public void alpha(View v){
oa3 = ObjectAnimator.ofFloat(iv, "alpha", 0.2f, 1);
oa3.setDuration(2000);
oa3.setRepeatCount(1);
oa3.setRepeatMode(ValueAnimator.REVERSE);
oa3.start();
} public void rotate(View v){
oa4 = ObjectAnimator.ofFloat(iv, "rotation", 0, 360, 180, 720);
oa4.setDuration(2000);
oa4.setRepeatCount(1);
oa4.setRepeatMode(ValueAnimator.REVERSE);
oa4.start();
} public void fly(View v){
//创建动画师集合
AnimatorSet set = new AnimatorSet();
//排队飞
// set.playSequentially(oa1, oa2, oa3, oa4);
//一起飞
set.playTogether(oa1, oa2, oa3, oa4);
//设置属性动画师操作的对象
set.setTarget(iv);
set.start();
} public void xml(View v){
//使用动画师填充器把xml资源文件填充成属性动画对象
Animator animator = AnimatorInflater.loadAnimator(this, R.animator.property_animation);
animator.setTarget(iv);
animator.start();
} }

MainActivity

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity" >
<LinearLayout
android:id="@+id/ll"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
>
<Button android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="位移"
android:onClick="translate"
/>
<Button android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="缩放"
android:onClick="scale"
/>
<Button android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="透明"
android:onClick="alpha"
/>
<Button android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="旋转"
android:onClick="rotate"
/>
<Button android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="一起飞"
android:onClick="fly"
/>
</LinearLayout>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="播放xml定义的动画"
android:onClick="xml"
android:layout_below="@id/ll"
/>
<ImageView
android:id="@+id/iv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/ic_launcher"
android:layout_centerInParent="true"
/> </RelativeLayout>

activity_main

animator\property_animation.xml

<?xml version="1.0" encoding="utf-8"?>
<objectAnimator xmlns:android="http://schemas.android.com/apk/res/android"
android:propertyName="translationY"
android:duration="2000"
android:repeatCount="1"
android:repeatMode="reverse"
android:valueFrom="0"
android:valueTo="100" > </objectAnimator>

property_animation

2、缩放:
* 第三个参数指定缩放的比例
* 0.1是从原本高度的十分之一开始
* 2是到原本高度的2倍结束

ObjectAnimator oa = ObjectAnimator.ofFloat(bt, "scaleY", 0.1f, 2);
3、透明:
* 透明度,0是完全透明,1是完全不透明

ObjectAnimator oa = ObjectAnimator.ofFloat(bt, "alpha", 0.1f, 1);
4、旋转
* rotation指定是顺时针旋转
* 20是起始角度
* 270是结束角度

ObjectAnimator oa = ObjectAnimator.ofFloat(bt, "rotation", 20, 270);
* 属性指定为rotationX是竖直翻转
* 属性指定为rotationY是水平翻转

ObjectAnimator oa = ObjectAnimator.ofFloat(bt, "rotationY", 20, 180);

5、可变参数
* 第三个参数可变参数可以传入多个参数,可以实现往回位移(旋转、缩放、透明)

ObjectAnimator oa = ObjectAnimator.ofFloat(bt, "translationX", 0, 70, 30, 100) ;

6、所有动画一起飞

//创建动画师集合
AnimatorSet set = new AnimatorSet();
//设置要播放动画的组件
set.setTarget(bt);
//所有动画有先后顺序的播放
//set.playSequentially(oa, oa2, oa3, oa4);
//所有动画一起播放
set.playTogether(oa, oa2, oa3, oa4);
set.start();

04-14 22:15