QThread-LMLPHP

#ifndef MYTHREAD_H
#define MYTHREAD_H
#include<QThread>
class MyThread : public QThread
{
    Q_OBJECT
public:
    explicit MyThread(QObject *parent = 0);
    void run();
    bool Stop;
signals:
    void NumberChanged(int);
public slots:
};
#endif // MYTHREAD_H

  

#ifndef DIALOG_H
#define DIALOG_H #include "mythread.h"
#include <QDialog>
#include<QLabel> namespace Ui {
class Dialog;
} class Dialog : public QDialog
{
Q_OBJECT public:
explicit Dialog(QWidget *parent = 0);
~Dialog();
MyThread *mThread; private:
Ui::Dialog *ui; public slots:
void onNumberChanged(int);
private slots:
void on_pushButton_clicked();
void on_pushButton_2_clicked();
}; #endif // DIALOG_H

  

#include "dialog.h"
#include "ui_dialog.h"
#include<QLabel> Dialog::Dialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::Dialog)
{
ui->setupUi(this);
mThread = new MyThread(this);
connect(mThread,SIGNAL(NumberChanged(int)),this, SLOT(onNumberChanged(int))); } Dialog::~Dialog()
{
delete ui;
} void Dialog::onNumberChanged(int Number)
{
ui->label->setText(QString::number(Number));
} void Dialog::on_pushButton_clicked()
{
//started
mThread->start();
} void Dialog::on_pushButton_2_clicked()
{
mThread->Stop = true;
}

  

#include "dialog.h"
#include <QApplication> int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Dialog w;
w.show(); return a.exec();
}

  

#include "mythread.h"
#include <QThread>
MyThread::MyThread(QObject *parent) : QThread(parent)
{ } void MyThread::run()
{
this->Stop = false;
for(int i = 0; i < 10000;i++)
{
QMutex mutex;
mutex.lock();
if(this->Stop) break;
mutex.unlock(); emit NumberChanged(i); this->msleep(1000);
}
}

  

05-11 19:53