#include<iostream>
#include <math.h>
#include<Windows.h>
#include <GL/glut.h> using namespace std; GLsizei winWidth = , winHeight = ; void init()
{
glClearColor(1.0, 1.0, 1.0, 0.0); } void displayWirePolyhedra()
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.0, 0.0, 1.0); gluLookAt(5.0, 5.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); glScalef(1.5, 2.0, 1.0);
glutWireCube(1.0); glScalef(0.8, 0.5, 0.8);
glTranslatef(-6.0, -5.0, 0.0);
glutWireDodecahedron(); glTranslatef(8.6, 8.6, 2.0);
glutWireTetrahedron(); glTranslatef(-3.0, -1.0, 0.0);
glutWireOctahedron(); glScalef(0.8, 0.8, 1.0);
glTranslatef(4.3, -2.0, 0.5);
glutWireIcosahedron(); glFlush();
} void winReshapeFcn(GLint newWidth, GLint newHeight)
{
glViewport(, , newWidth, newHeight); glMatrixMode(GL_PROJECTION);
glFrustum(-1.0, 1.0, -1.0, 1.0, 2.0, 20.0); glMatrixMode(GL_MODELVIEW); glClear(GL_COLOR_BUFFER_BIT);
} int main(int argc, char* argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);
glutInitWindowPosition(, ); glutInitWindowSize(winWidth, winHeight);
glutCreateWindow("立方体");
init();
glutDisplayFunc(displayWirePolyhedra);
glutReshapeFunc(winReshapeFcn);
glutMainLoop(); system("pause");
return ;
}

运行结果:

OpenGL——三维多面体实现-LMLPHP

05-11 22:12