https://stackoverflow.com/questions/8777845/overloading-member-access-operators-c

struct client
{ int a; }; struct proxy {
client *target;
client *operator->() const
{ return target; }
}; struct proxy2 {
proxy *target;
proxy &operator->() const
{ return * target; }
}; void f() {
client x = { 3 };
proxy y = { & x };
proxy2 z = { & y }; std

并非如普通操作符一样在class内部定义一个函数做重载,而是通过一个代理类.

05-26 11:19