what’s dlr
The dynamic language runtime (DLR) is a runtime environment that adds a set of services for dynamic languages to the common language runtime (CLR). The DLR makes it easier to develop dynamic languages to run on the .NET Framework and to add dynamic features to statically typed languages.
Dynamic languages can identify the type of an object at run time, whereas in statically typed languages such as C# and Visual Basic (when you use Option Explicit On) you must specify object types at design time. Examples of dynamic languages are Lisp, Smalltalk, JavaScript, PHP, Ruby, Python, ColdFusion, Lua, Cobra, and Groovy.
这么一堆洋文摆着,也懒的翻译了。说直接一点就是DLR使得.NET有了可以执行脚本语言的能力(也许描述的不太精准,不过你可以这么理解)。
why use IronJs
基于DLR微软自己开了两套类库来跑python跟ruby。不过我想javascript的通用性更强,做程序员的,不过100%也得有90%写过javascript吧。
what problem can be solved
那么这种能力有什么好处呢。我能想到的就是对于系统中一些经常需要变更的逻辑,比如折扣算法,积分,以及各种规则,我们可以提到脚本里去写。这样不用任何编译,ctrl+s一下就可以解决问题了。
this is demo:
code:
var jsContext = new IronJS.Hosting.CSharp.Context();
jsContext.ExecuteFile("myDlr.js");
var fun = jsContext.GetFunctionAs<Func<double, double, double>>("cacl");
double a = Double.Parse(this.tbxA.Text);
double b = Double.Parse(this.tbxB.Text);
var result = fun.Invoke(a,b);
this.tbxResult.Text = result.ToString();
js:
var cacl = function (a, b) {
return a*b;
};
当我修改a*b为a-b的时候结果直接就变成-10了。不用关闭程序,不用编译程序,爽。