直接代码:
QPainter *painter;
static const double Pi = 3.14159265358979323846264338327950288419717;
static double TwoPi = 2.0 * Pi;
QLineF line(sourcePoint,destPoint);
if (qFuzzyCompare(line.length(), qreal(0.)))
return;
painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
painter->drawLine(line);
double angle = ::acos(line.dx() / line.length());
if (line.dy() >= 0)
angle = TwoPi - angle;
QPointF destArrowP1 = destPoint + QPointF(sin(angle - Pi / 3) * arrowSize,
cos(angle - Pi / 3) * arrowSize);
QPointF destArrowP2 = destPoint + QPointF(sin(angle - Pi + Pi / 3) * arrowSize,
cos(angle - Pi + Pi / 3) * arrowSize);
painter->drawLine(QLineF(destArrowP1,destPoint));
painter->drawLine(QLineF(destArrowP2,destPoint)); http://blog.csdn.net/u010177010/article/details/51496188