第一个问题:
onload()方法并非只能在body标签中调用的,还可以在js中用window.onload = function() {函数名};来调用;另外img等标签也支持onload方法。
支持onload方法的标签有:<body>, <frame>, <frameset>, <iframe>, <img>, <link>, <script>
window.onload = function(){drawRed()};
<img id="img1" src="src/img1.jpg" onload="changeImg()"></img>
第二个问题:
同时调用多个方法时,可以在body中使用<body onload="函数名1;函数名2;函数名3;......">的方式:
<body onload="drawBlack();drawRed()">
举例说明一下:
<!DOCTYPE HTML>
<html> <head>
<meta charset="UTF-8">
<title>HTML5画布</title> <!--利用js在画布上绘制图案-->
<script type="text/javascript"> function drawRed() {
var c = document.getElementById("myCanvas");
var cxt = c.getContext("2d");
cxt.fillStyle = "#FF0000";
cxt.beginPath();
cxt.arc(, , , , Math.PI * , true);
cxt.closePath();
cxt.fill();
} function drawBlack() {
var c = document.getElementById("myCanvas");
var cxt = c.getContext("2d");
cxt.fillStyle = "#000000";
cxt.beginPath();
cxt.arc(, , , , Math.PI * , true);
cxt.closePath();
cxt.fill();
} function changeImg() {
document.getElementById("img1").src = "src/bg.jpg";
} // onload()方法的调用方式之一
window.onload = function(){drawRed()};
window.onload = function(){drawBlack()}; </script> </head> <!--onload()方法的调用方式之二-->
<body onload="drawBlack();drawRed()">
<!--定义一块画布-->
<canvas id="myCanvas" width="" height="" style="border:1px solid #c3c3c3;">
Your browser does not support the canvas element.
</canvas>
<img id="img1" src="src/img1.jpg" onload="changeImg();drawBlack();drawRed()"></img> </body> </html>
执行效果如下: