1.VUE常用指令大全
本项目所有指令均为全局注册,使用时直接在组件中使用即可。
指令目录:src/directives
页面目录:src/views
具体可查看源码
1.1 权限指令
封装一个权限指令,在模板中根据用户权限来控制元素的显示或隐藏。
permission.js
import { ref, watchEffect } from 'vue';
const hasPermission = (permission) => {
// 在实际项目中,根据后端返回的用户权限进行判断
const userPermissions = ['view', 'edit'];
return userPermissions.includes(permission);
};
export default {
beforeMount(el, binding) {
const { value } = binding;
const visible = ref(false);
// 监听权限变化,当权限发生改变时重新判断是否显示元素
watchEffect(() => {
visible.value = hasPermission(value);
});
// 根据 visible 的值来显示或隐藏元素
el.style.display = visible.value ? 'block' : 'none';
}
}
Permission.vue
<template>
<div>
<button v-permission="'view'">View Button</button>
<button v-permission="'edit'">Edit Button</button>
<button v-permission="'delete'">Delete Button</button>
</div>
</template>
<script>
export default {
name: "Permission"
}
</script>
<style scoped>
</style>
1.2 防抖函数指令
在模板中使用防抖功能,可以用于减少频繁触发的事件的执行次数,比如在输入框中的实时搜索场景
debounce.js
//第一次触发也需要等待
export default {
beforeMount(el, binding) {
const { value } = binding;
// 需要回调函数以及监听事件类型
if (typeof value.fn !== 'function' || !value.event) return;
el.timer = null
el.handler = function() {
if (el.timer) {
clearTimeout(el.timer);
el.timer = null;
};
el.timer = setTimeout(() => {
binding.value.fn.apply(this, arguments)
el.timer = null;
}, value.delay || 300);
}
el.addEventListener(value.event, el.handler)
},
beforeUnmount(el, binding) {
// 在组件卸载前清除定时器,防止内存泄漏
if (el.timer) {
clearTimeout(el.timer);
el.timer = null;
}
el.removeEventListener(binding.value.event, el.handler)
}
}
Debounce.vue
<template>
<div>
<input v-model="inputValue" v-debounce="handleInput" />
</div>
</template>
<script setup>
import { ref } from 'vue';
const inputValue = ref('');
const handleInput = {
event: 'input',
fn (event) {
console.log('Debounced Input:', event.target.value);
},
delay: 500
}
</script>
1.3 节流指令
节流是限制执行频率,有节奏的执行,有规律, 更关注过程。一般用于 DOM 操作频次限制,优化性能,如拖拽、滚动、resize 等操作
throttle.js
// //第一次触发不直接执行回调函数
// export default {
// mounted(el, binding) {
// // 至少需要回调函数以及监听事件类型
// if (typeof binding.value.fn !== 'function' || !binding.value.event) return;
// let delay = 200;
// el.timer = null;
// el.handler = function() {
// if (el.timer) return;
// el.timer = setTimeout(() => {
// binding.value.fn.apply(this, arguments)
// el.timer = null;
// }, binding.value.delay || delay);
// }
// el.addEventListener(binding.value.event, el.handler)
// },
// // 元素卸载前也记得清理定时器并且移除监听事件
// beforeUnmount(el, binding) {
// if (el.timer) {
// clearTimeout(el.timer);
// el.timer = null;
// }
// el.removeEventListener(binding.value.event, el.handler)
// }
// }
// //第一次触发直接执行回调函数
export default {
mounted(el, binding) {
// 至少需要回调函数以及监听事件类型
if (typeof binding.value.fn !== 'function' || !binding.value.event) return;
let isFirstTrigger = true; // 判断是否是第一次触发
let delay = 200;
el.timer = null;
el.handler = function () {
if (el.timer) return;
if (isFirstTrigger) {
binding.value.fn.apply(this, arguments); // 第一次触发直接执行回调函数
isFirstTrigger = false;
return;
}
el.timer = setTimeout(() => {
binding.value.fn.apply(this, arguments);
el.timer = null;
}, binding.value.delay || delay);
};
el.addEventListener(binding.value.event, el.handler);
},
// 元素卸载前也记得清理定时器并且移除监听事件
beforeUnmount(el, binding) {
if (el.timer) {
clearTimeout(el.timer);
el.timer = null;
}
el.removeEventListener(binding.value.event, el.handler);
},
};
Throttle.vue
<template>
<div>
<h1>Throttle</h1>
<p>Welcome to the Throttle!</p>
<button v-throttle="handleTest">测试</button>
</div>
</template>
<script setup>
const handleTest = {
event: 'click',
fn (event) {
console.log('Throttled Click:', event.target);
},
delay: 1000
}
</script>
<style scoped>
</style>
1.4 resize 指令
resize 在模板中使用该指令来监听元素大小的变化,执行相应的业务逻辑代码
resize.js
import { ref, onMounted, onUnmounted } from 'vue';
export default {
mounted(el, binding) {
const { value: callback } = binding;
const width = ref(0);
const height = ref(0);
console.log('callback',callback)
function handleResize() {
width.value = el.clientWidth;
height.value = el.clientHeight;
callback({ width: width.value, height: height.value });
}
// 监听窗口大小变化,调用 handleResize
window.addEventListener('resize', handleResize);
// 初始时调用一次 handleResize
handleResize();
// 在组件卸载前移除事件监听
onUnmounted(() => {
window.removeEventListener('resize', handleResize);
});
}
}
<template>
<div v-resize="resize">
<h1>Resize</h1>
<p>Resize the window to see the effect.</p>
<p>Window width: {{ windowWidth }}</p>
<p>Window height: {{ windowHeight }}</p>
</div>
</template>
<script setup>
import { ref } from 'vue';
const windowWidth = ref(window.innerWidth);
const windowHeight = ref(window.innerHeight);
const resize=(size)=>{
console.log('Window size changed:', size);
}
</script>
1.5 滚动加载指令
封装一个滚动加载监听指令,在模板中使用该指令来实现滚动加载的功能
scrollLoad.js
import { onMounted, onUnmounted } from 'vue';
export default {
mounted(el, binding) {
const { fn, distance = 100 } = binding.value;
console.log(fn)
console.log(el)
console.log(distance)
function handleScroll() {
const scrollHeight = el.scrollHeight;
const offsetHeight = el.offsetHeight;
const scrollTop = el.scrollTop;
if (scrollHeight - offsetHeight - scrollTop <= distance) {
fn();
}
}
// 监听滚动事件,调用 handleScroll
el.addEventListener('scroll', handleScroll);
// 在组件卸载前移除事件监听
onUnmounted(() => {
el.removeEventListener('scroll', handleScroll);
});
}
}
scrollLoad.vue
<template>
<div v-scroll-load="loadMore"
style="overflow: auto; height: 200px;
border: 1px solid #ccc;">
<ul style="height: 500px">
<li v-for="item in items" :key="item">{{ item }}</li>
</ul>
</div>
</template>
<script setup>
import { ref } from 'vue';
const items = ref([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15])
const loadMore = {
fn() {
// 模拟加载更多数据
for (let i = 0; i < 10; i++) {
items.value.push('Item ' + (items.value.length + 1));
}
},
distance: 100
}
</script>
1.6 图片懒加载指令
在图片元素上使用指令,实现图片的懒加载
lazyLoad.js
export default {
mounted(el, binding) {
// 使用 Intersection Observer 实现图片懒加载
const io = new IntersectionObserver((entries, observer) => {
entries.forEach(entry => {
if (entry.isIntersecting) {
el.src = binding.value;
observer.unobserve(el);
}
});
});
io.observe(el);
}
}
lazyLoad.vue
<template>
<div>
<!-- 其他内容 -->
<div class="block">
空白
</div>
<img v-lazy-load="lazyImageSrc" alt="Lazy Image">
</div>
</template>
<script setup>
import {ref} from "vue";
const lazyImageSrc = ref('https://img1.baidu.com/it/u=1632607226,1185621596&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=728')
</script>
<style>
.block {
height: 1000px;
}
</style>
1.7 正则指令
开发中遇到的表单输入,往往会有对输入内容的限制,比如不能输入表情和特殊字符,只能输入数字或字母等。
根据正则表达式,设计自定义处理表单输入规则的指令,下面以禁止输入数字为例
regRule.js
export default {
mounted(el) {
let offsetX = 0;
let offsetY = 0;
el.addEventListener('mousedown', (e) => {
offsetX = e.clientX - el.getBoundingClientRect().left;
offsetY = e.clientY - el.getBoundingClientRect().top;
document.addEventListener('mousemove', move);
document.addEventListener('mouseup', stop);
});
function move(e) {
el.style.left = `${e.clientX - offsetX}px`;
el.style.top = `${e.clientY - offsetY}px`;
}
function stop() {
document.removeEventListener('mousemove', move);
document.removeEventListener('mouseup', stop);
}
}
}
regRule.vue
<template>
<div>
<input tyep="text" v-reg-rule="handleInput">
</div>
</template>
<script setup>
import {ref} from "vue";
const handleInput = (value)=>{
console.log('value',value)
}
</script>
1.8
在元素上使用指令,实现拖拽功能。
鼠标按下(onmousedown)时记录目标元素当前的 left 和 top 值。
鼠标移动(onmousemove)时计算每次移动的横向距离和纵向距离的变化值,并改变元素的 left 和 top 值
鼠标松开(onmouseup)时完成一次拖拽
draggable.js
export default {
mounted: function (el, binding) {
let offsetX = 0;
let offsetY = 0;
el.addEventListener('mousedown', (e) => {
offsetX = e.clientX - el.getBoundingClientRect().left;
offsetY = e.clientY - el.getBoundingClientRect().top;
document.addEventListener('mousemove', move);
document.addEventListener('mouseup', stop);
});
function move(e) {
el.style.left = `${e.clientX - offsetX}px`;
el.style.top = `${e.clientY - offsetY}px`;
}
function stop() {
document.removeEventListener('mousemove', move);
document.removeEventListener('mouseup', stop);
}
}
}
Draggable.vue
<template>
<button class="drag" v-draggable>
Drag Me
</button>
</template>
<script>
</script>
<style>
.drag{
position: absolute;
}
</style>
1.9 水印指令
给页面添加背景水印。
使用 canvas 特性生成 base64 格式的图片文件,设置其字体大小,颜色等。
将其设置为背景图片,从而实现页面或组件水印效果
waterMarker.js
const addWaterMarker = (str, parentNode, font, textColor) => {
// 水印文字,父元素,字体,文字颜色
let can = document.createElement("canvas");
parentNode.appendChild(can);
can.width = 200;
can.height = 150;
can.style.display = "none";
let cans = can.getContext("2d");
cans.rotate((-20 * Math.PI) / 180);
cans.font = font || "16px Microsoft JhengHei";
cans.fillStyle = textColor || "rgba(180, 180, 180, 0.3)";
cans.textAlign = "left";
cans.textBaseline = "Middle";
cans.fillText(str, can.width / 10, can.height / 2);
parentNode.style.backgroundImage = "url(" + can.toDataURL("image/png") + ")";
};
const waterMarker = {
mounted(el, binding) {
addWaterMarker(binding.value.text, el, binding.value.font, binding.value.textColor);
}
};
export default waterMarker;
warterMarker.vue
<template>
<div
class="content-box"
v-waterMarker="{
text: 'Watermark Direct',
textColor: 'rgba(180, 180, 180, 0.6)'
}"
>
<span class="text">水印指令</span>
</div>
</template>
<style scoped >
.content-box {
width: 600px;
height: 600px;
}
</style>
2、源码
2.1 地址
https://github.com/heyu3913/directive
2.2 运行
cd my-vue-app
npm i
npm run dev
ps:本项目采用路由根据文件自动生成,所以大家注意查看路由生成规则'pages/文件名',具体可查看路由文件