service 默认也运行在 UI 线程,所以里面不能直接做耗时操作,要做耗时操作还得开启子线程来做。
IntentService 就是一个 Service, 只不过里面给你默认开启了一个子线程来处理所有的 intent 请求。
而多次调用 startService 时所有请求都会放到这个子线程中一个接一个的按顺序执行,等所有的请求都处理完毕后 service 会自动销毁。
一句话描述就是用一个子线程来依次处理各个请求,请求按顺序一个接一个执行。按顺序执行是通过 Looper 队列实现的。
看看源码就清晰了
/**
* 这段注释应该多读几遍
* IntentService is a base class for Service that handle asynchronous
* requests (expressed as Intent) on demand. Clients send requests
* through startService(Intent)} calls; the
* service is started as needed, handles each Intent in turn using a worker
* thread, and stops itself when it runs out of work.
*
* All requests are handled on a single worker thread -- they may take as
* long as necessary (and will not block the application's main loop), but
* only one request will be processed at a time.
*/
public abstract class IntentService extends Service {
private volatile Looper mServiceLooper;
private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery; private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
} @Override
public void handleMessage(Message msg) {
// handleMessage 还是在 onCreate 中启动的子线程中执行,因为 Looper 在哪个线程 handler 就在哪个线程执行
// 消息队列保证了所有请求按顺序执行
onHandleIntent((Intent)msg.obj); // 这里貌似停止了服务, 其实不是只有当 startId 等于最后一次启动服务时的 startId 时服务才会销毁
stopSelf(msg.arg1);
}
} public IntentService(String name) {
super();
mName = name;
} @Override
public void onCreate() {
super.onCreate();
// onCreate 时启动一个带有 Looper 的子线程
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start(); mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
} @Override
public void onStart(Intent intent, int startId) {
// 每次 onStart 时都发送一个消息到消息队列中等待执行
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);
} @Override
public int onStartCommand(Intent intent, int flags, int startId) {
onStart(intent, startId);
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
} @Override
public void onDestroy() {
mServiceLooper.quit();
} @Override
public IBinder onBind(Intent intent) {
return null;
} /**
* 这段注释也应该多读几遍
* This method is invoked on the worker thread with a request to process.
* Only one Intent is processed at a time, but the processing happens on a
* worker thread that runs independently from other application logic.
* So, if this code takes a long time, it will hold up other requests to
* the same IntentService, but it will not hold up anything else.
* When all requests have been handled, the IntentService stops itself,
* so you should not call stopSelf.
*/
@WorkerThread
protected abstract void onHandleIntent(Intent intent);
}
看似简单其实里面东西挺多,发现网上好多人理解有误区,有人认为是每 start 一次都开启一个 worker 线程, 其实不是如果 service 还没有销毁多次调用
都只有一个线程来按顺序来处理请求。