1.序言
STL (Standard Template Library)是C++标准库中的一个重要组件,提供了许多通用的数据结构和算法。其中,STL list是一种带头双向链表容器,可以存储任意类型的元素。
值得注意的是,由于list是双向链表,所以在内存上的开销相对较大,而且无法通过下标直接访问元素。因此,在选择容器时需要根据实际需求进行权衡。
2.list整体结构
template<class T>
struct list_node
{
list_node<T>* _next;
list_node<T>* _prev;
T _Data;
list_node(const T& x = T())
:_next(nullptr)
, _prev(nullptr)
, _Data(x)
{}
};
template<class T,class Ref,class Ptr>
struct __list_iterator
{
typedef list_node<T> node;
typedef __list_iterator<T, Ref, Ptr> iterator;
node* _node;
//···········
};
template<class T>
class list
{
typedef list_node<T> node;
public:
typedef __list_iterator<T, T&, T*> iterator;
typedef __list_iterator<T, const T&, const T*> const_iterator;
//······
private:
node* _head;
};
3.list迭代器
3.1 operator*()
operator*() 返回的是list某节点存储的数据,并且返回时要能修改数据,所以返回类型是T&(Ref:是个模板参数,兼顾 T& 和 const T &,用哪个传那个 )。
Ref operator*()
{
return _node->_Data;
}
3.2 operator->()
operator->() 用于取list存储的数据对象里面的属性,也是模拟指针的行为,返回数据对象的地址。
Ptr operator->()
{
return &_node->_Data;
}
需要注意的是如果我们使用这个 -> 的运算符重载,假设一迭代器对象 it :it.operator->()->(某属性) 等价于 it->->(某属性) ,这里实际上有俩个 -> ,为了增加代码的可读性,这里进行了特殊处理,优化成了一个 -> :it->(某属性) 。
3.3 operator++() 和 operator++(int)、operator--() 和 operator--(int)
operator++()(operator--())是前置++(--),返回++(--)后的值,operator++(int)(operator--())是后置++(--),返回++前的值(--)。
iterator& operator++()
{
_node = _node->_next;
return *this;
}
iterator operator++(int)
{
iterator tmp(*this);
_node = _node->_next;
return tmp;
}
iterator& operator--()
{
_node = _node->_prev;
return *this;
}
iterator operator--(int)
{
iterator tmp(*this);
_node = _node->_prev;
return tmp;
}
3.4 operator==() 和 operator!=()
bool operator==(const iterator& it)
{
return _node == it._node;
}
bool operator!=(const iterator& it)
{
return _node != it._node;
}
3.5 迭代器完整代码
template<class T>
struct list_node
{
list_node<T>* _next;
list_node<T>* _prev;
T _Data;
list_node(const T& x = T())
:_next(nullptr)
, _prev(nullptr)
, _Data(x)
{}
};
template<class T,class Ref,class Ptr>
struct __list_iterator
{
typedef list_node<T> node;
typedef __list_iterator<T, Ref, Ptr> iterator;
__list_iterator(node* n)
:_node(n)
{}
Ref operator*()
{
return _node->_Data;
}
Ptr operator->()
{
return &_node->_Data;
}
iterator& operator++()
{
_node = _node->_next;
return *this;
}
iterator operator++(int)
{
iterator tmp(*this);
_node = _node->_next;
return tmp;
}
iterator& operator--()
{
_node = _node->_prev;
return *this;
}
iterator operator--(int)
{
iterator tmp(*this);
_node = _node->_prev;
return tmp;
}
bool operator==(const iterator& it)
{
return _node == it._node;
}
bool operator!=(const iterator& it)
{
return _node != it._node;
}
node* _node;
};
4.list接口
4.1构造函数
list()
{
_head = new node;
_head->_next = _head->_prev = _head;
}
~list()
{
while (end() != _head)
{
erase(end());
}
delete _head;
_head = nullptr;
}
template<class Iterator>
list(Iterator first, Iterator last)
{
_head = new node;
_head->_next = _head->_prev = _head;
while (first != last)
{
push_back(*first);
first++;
}
}
void swap(list<T>& tmp)
{
std::swap(_head, tmp._head);
}
list(const list<T>& l)
{
_head = new node;
_head->_next = _head->_prev = _head;
list<T> tmp(l.begin(), l.end());
swap(tmp);
}
4.2 push_back() push_front() pop_back() pop_front()
void push_back(const T& x)
{
node* tail = _head->_prev;
node* newnode = new node(x);
newnode->_prev = tail;
newnode->_next = tail->_next;
tail->_next = newnode;
_head->_prev = newnode;
}
void push_front(const T& x)
{
node* head = _head->_next;
node* newnode = new node(x);
newnode->_prev = _head;
newnode->_next = head;
_head->_next = newnode;
head->_prev = newnode;
}
void pop_back()
{
node* tail = _head->_prev;
_head->_prev = tail->_prev;
tail->_prev->_next = _head;
delete tail;
}
void pop_front()
{
node* head = _head->_next;
_head->_next = head->_next;
head->_next->_prev = _head;
delete head;
}
4.3迭代器
iterator begin()
{
return iterator(_head->_next);
}
iterator end()
{
return iterator(_head);
}
const_iterator begin() const
{
return iterator(_head->_next);
}
const_iterator end() const
{
return iterator(_head);
}
4.4 insert() 和 erase()
注意erase的迭代器失效,需要更新pos
void insert(iterator pos, const T& x)
{
node* cur = pos._node;
node* newnode = new node(x);
newnode->_next = cur;
newnode->_prev = cur->_prev;
cur->_prev->_next = newnode;
cur->_prev = newnode;
}
iterator erase(iterator pos)
{
assert(pos != end());
node* prev = pos._node->_prev;
node* next = pos._node->_next;
prev->_next = next;
next->_prev = prev;
delete pos._node;
return iterator(next);
}
5. list完整代码
#pragma once
#include<iostream>
#include<assert.h>
using namespace std;
namespace zy
{
template<class T>
struct list_node
{
list_node<T>* _next;
list_node<T>* _prev;
T _Data;
list_node(const T& x = T())
:_next(nullptr)
, _prev(nullptr)
, _Data(x)
{}
};
template<class T,class Ref,class Ptr>
struct __list_iterator
{
typedef list_node<T> node;
typedef __list_iterator<T, Ref, Ptr> iterator;
__list_iterator(node* n)
:_node(n)
{}
Ref operator*()
{
return _node->_Data;
}
Ptr operator->()
{
return &_node->_Data;
}
iterator& operator++()
{
_node = _node->_next;
return *this;
}
iterator operator++(int)
{
iterator tmp(*this);
_node = _node->_next;
return tmp;
}
iterator& operator--()
{
_node = _node->_prev;
return *this;
}
iterator operator--(int)
{
iterator tmp(*this);
_node = _node->_prev;
return tmp;
}
bool operator==(const iterator& it)
{
return _node == it._node;
}
bool operator!=(const iterator& it)
{
return _node != it._node;
}
node* _node;
};
template<class T>
class list
{
typedef list_node<T> node;
public:
typedef __list_iterator<T, T&, T*> iterator;
typedef __list_iterator<T, const T&, const T*> const_iterator;
list()
{
_head = new node;
_head->_next = _head->_prev = _head;
}
~list()
{
while (end() != _head)
{
erase(end());
}
delete _head;
_head = nullptr;
}
template<class Iterator>
list(Iterator first, Iterator last)
{
_head = new node;
_head->_next = _head->_prev = _head;
while (first != last)
{
push_back(*first);
first++;
}
}
void swap(list<T>& tmp)
{
std::swap(_head, tmp._head);
}
list(const list<T>& l)
{
_head = new node;
_head->_next = _head->_prev = _head;
list<T> tmp(l.begin(), l.end());
swap(tmp);
}
list<T>& operator=(list<T> lt)
{
swap(lt);
return *this;
}
void push_back(const T& x)
{
node* tail = _head->_prev;
node* newnode = new node(x);
newnode->_prev = tail;
newnode->_next = tail->_next;
tail->_next = newnode;
_head->_prev = newnode;
}
void push_front(const T& x)
{
node* head = _head->_next;
node* newnode = new node(x);
newnode->_prev = _head;
newnode->_next = head;
_head->_next = newnode;
head->_prev = newnode;
}
void pop_back()
{
node* tail = _head->_prev;
_head->_prev = tail->_prev;
tail->_prev->_next = _head;
delete tail;
}
void pop_front()
{
node* head = _head->_next;
_head->_next = head->_next;
head->_next->_prev = _head;
delete head;
}
iterator begin()
{
return iterator(_head->_next);
}
iterator end()
{
return iterator(_head);
}
const_iterator begin() const
{
return iterator(_head->_next);
}
const_iterator end() const
{
return iterator(_head);
}
void insert(iterator pos, const T& x)
{
node* cur = pos._node;
node* newnode = new node(x);
newnode->_next = cur;
newnode->_prev = cur->_prev;
cur->_prev->_next = newnode;
cur->_prev = newnode;
}
iterator erase(iterator pos)
{
assert(pos != end());
node* prev = pos._node->_prev;
node* next = pos._node->_next;
prev->_next = next;
next->_prev = prev;
delete pos._node;
return iterator(next);
}
private:
node* _head;
};
}