// define head function
#ifndef PS_ALGORITHM_H_INCLUDED
#define PS_ALGORITHM_H_INCLUDED
#include <iostream>
#include <string>
#include "cv.h"
#include "highgui.h"
#include "cxmat.hpp"
#include "cxcore.hpp"
#include "math.h"
using namespace std;
using namespace cv;
void Show_Image(Mat&, const string &);
#endif // PS_ALGORITHM_H_INCLUDED
/*
This program will generate
spin blur effect
*/
#include "PS_Algorithm.h"
#include <time.h>
using namespace std;
using namespace cv;
int main()
{
string Img_name("4.jpg");
Mat Img_in;
Img_in=imread(Img_name);
Show_Image(Img_in, Img_name);
Mat Img_out(Img_in.size(), CV_32FC3);
Img_in.convertTo(Img_out, CV_32FC3);
int width=Img_in.cols;
int height=Img_in.rows;
int n_point=1;
float angle=30;
float w=angle*3.1415926/180;
float w_2=w*w;
int Num=3;
int Num2=Num*Num;
Point Center(width/2, height/2);
float t1, t2, t3;
int x1, y1;
int x2, y2;
int new_x, new_y;
for (int y=0; y<height; y++)
{
for (int x=0; x<width; x++)
{
n_point=1;
x1=x-Center.x;
y1=Center.y-y;
t1=Img_in.at<Vec3b>(y, x)[0];
t2=Img_in.at<Vec3b>(y, x)[1];
t3=Img_in.at<Vec3b>(y, x)[2];
x2=x1; y2=y1;
for (int mm=0; mm<Num; mm++)
{
x1=x2;
y1=y2;
// anticlockwise
x2=x1-w*y1/Num-w_2*x1/Num2;
y2=y1+w*x1/Num-w_2*y1/Num2;
// clockwise
//x2=x1+w*y1/Num-w_2*x1/Num2;
//y2=y1-w*x1/Num-w_2*y1/Num2;
new_x=x2+Center.x;
new_y=Center.y-y2;
if (new_x>0 && new_x<width-1 && new_y>0 && new_y<height-1)
{
t1=t1+Img_in.at<Vec3b>(new_y, new_x)[0];
t2=t2+Img_in.at<Vec3b>(new_y, new_x)[1];
t3=t3+Img_in.at<Vec3b>(new_y, new_x)[2];
n_point++;
}
}
Img_out.at<Vec3f>(y, x)[0]=t1/n_point;
Img_out.at<Vec3f>(y, x)[1]=t2/n_point;
Img_out.at<Vec3f>(y, x)[2]=t3/n_point;
}
}
Img_out=Img_out/255.0;
Show_Image(Img_out, "out");
imwrite("Out.jpg", Img_out*255);
waitKey();
}
// define the show image
#include "PS_Algorithm.h"
#include <iostream>
#include <string>
using namespace std;
using namespace cv;
void Show_Image(Mat& Image, const string& str)
{
namedWindow(str.c_str(),CV_WINDOW_AUTOSIZE);
imshow(str.c_str(), Image);
}
原图
效果图