本文介绍了是否可以将DirectX 7 DirectPlay文件与为Windows制作的游戏捆绑在一起?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想在www.blitzbasic.com上使用Blitz3D制作一些游戏和应用程序,并想知道将DirectPlay DLL文件与游戏和应用程序捆绑在一起是否合法。

I want to make some games and apps with Blitz3D from www.blitzbasic.com and wondered if it was legally ok to bundle the DirectPlay DLL files with the games and apps.

原因是停止在某些民族机器上弹出的Windows 10上的"安装DirectPlay"请求者。

The reason is to stop the 'Install DirectPlay' requester on windows 10 which has popped up on some peoples machine.

推荐答案

DirectPlay is考虑遗留问题的原因有很多,包括对网络安全的担忧。 DirectPlay的主要价值在于,当多人游戏的传输协议很复杂时,它提供了抽象(NetBIOS,IP / SPX,调制解调器
头对头,串行,调制解调器上的TCP / IP,TCP / IP) )。它仅支持Windows 10(通过Windows可选功能)用于旧版游戏的BackCompat。

DirectPlay is considered legacy for a number of reasons including concerns about network security. The primary value of DirectPlay was that it provided an abstraction back when the transport protocol for multiplayer games was complex (NetBIOS, IP/SPX, Modem head-to-head, serial, TCP/IP over Modem, TCP/IP). It's only supported on Windows 10 (via a Windows optional feature) for BackCompat with older games.


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10-30 01:49