quick cocos2d新建项目,在xcode中 起模拟器,默认的是竖屏,我想做一个横屏的游戏,前面已经说了

选中你的项目,在General这个标签内,Deoployment info的这个分组,有一个Device Orientation 标签,内有一个Portrait的选项,选中是竖屏,取消选中是横屏

这里的横屏竖屏只是你显示的状态,而并非是你摆放游戏资源或者写代码按照坐标排布的横屏,这时候要设置Landscape Right,但是选中以后,就会直接崩溃

int main(int argc, char *argv[]) {

NSAutoreleasePool *pool = [NSAutoreleasePool new];

int retVal = UIApplicationMain(argc, argv, nil, @"AppController");//会崩溃在这一句

[pool release];

return retVal;

Terminating app due to uncaught exception 'UIApplicationInvalidInterfaceOrientation', reason: 'Supported orientations has no common orientation with the application, and [RootViewController shouldAutorotate] is returning YES'

libc++abi.dylib: terminating with uncaught exception of type NSException

这里的原因也已经讲清楚了,是你的初始化不支持横屏,我们需要做一个修改

在RootViewController.mm  中

// For ios6.0 and higher, use supportedInterfaceOrientations & shouldAutorotate instead

- (NSUInteger) supportedInterfaceOrientations

{

//加上这一句,然后试一下,一切 ok

return UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight;

#ifdef __IPHONE_6_0

return UIInterfaceOrientationMaskPortrait;

#endif

}

 

05-11 18:12