当多线程运行反应器事件时, 注意handle_timeout会重入,单独线程不存在下列问题!
1. 一个timer事件
// test_ace_timer.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "ace/Time_Value.h"
#include "ace/Log_Msg.h"
#include "ace/Synch.h"
#include "ace/Reactor.h"
#include "ace/Event_Handler.h"
#include "ace/Dev_Poll_Reactor.h"
#include "ace/Thread_Manager.h"
#include <ace/Dev_Poll_Reactor.h>
#include "ace/TP_Reactor.h" long timer10 = ;
long timer15 = ; class Timer_Handler : public ACE_Event_Handler
{
public:
virtual int handle_timeout(const ACE_Time_Value ¤t_time,
const void *act /* = 0 */)
{
const int *num = ACE_static_cast(const int*,act); ACE_DEBUG((LM_INFO, ACE_TEXT("time: %d in --------\n"),num)); int n = ;
for (int i=; i < ; i++)
{
n++;
}
ACE_DEBUG((LM_INFO, ACE_TEXT("time: %d out ###########\n"),num));
return ;
}
protected:
private:
}; ACE_THR_FUNC_RETURN thread_func(void *arg)
{
ACE_TRACE("thread_func(void *)"); ACE_Reactor::instance()->run_reactor_event_loop(); return ;
} int Start()
{
// Create a reactor from a tp reactor.
ACE_TP_Reactor reactor_impl;
ACE_Reactor reactor(&reactor_impl);
ACE_Reactor::instance(&reactor); // Spawn some threads which run the reactor event loop(s)
ACE_Thread_Manager::instance()->spawn_n(, thread_func, , THR_NEW_LWP | THR_JOINABLE | THR_SCHED_RR);
//ACE_Thread_Manager::instance()->spawn_n(1, thread_func, 0, THR_NEW_LWP | THR_JOINABLE | THR_SCHED_RR); Timer_Handler *timer = new Timer_Handler; ACE_Time_Value time_delay1(, ); //10ms
ACE_Time_Value time_delay2(, ); //15ms timer10 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer10, time_delay1, time_delay1); //timer15 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer15, time_delay2, time_delay2); // Let the thread manager wait for all threads
ACE_Thread_Manager::instance()->wait(); return ;
} int ACE_TMAIN(int argc, ACE_TCHAR *argv[])
{
// Make sure we ignore SIGPIPE. Start(); // Parse arguments.
return ;
}
测试结果:
time_out事件多次被调用, 此时可以改用一次性超时规避此问题,在启用timer任务时,handle_timeout分别改为调用下面这句。
timer10 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer10, time_delay1);
2.多个timer事件
每个都注册一次性timer, 下列代码handle_timeout会重入, 若是存在其他共享资源,则有问题。
避免这样问题,如是多个timer, 可加锁处理。
// test_ace_timer.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "ace/Time_Value.h"
#include "ace/Log_Msg.h"
#include "ace/Synch.h"
#include "ace/Reactor.h"
#include "ace/Event_Handler.h"
#include "ace/Dev_Poll_Reactor.h"
#include "ace/Thread_Manager.h"
#include <ace/Dev_Poll_Reactor.h>
#include "ace/TP_Reactor.h" class Timer_Handler; long timer10 = ;
long timer15 = ;
ACE_Time_Value time_delay1(, );
ACE_Time_Value time_delay2(, ); Timer_Handler *timer = NULL; class Timer_Handler : public ACE_Event_Handler
{
public:
virtual int handle_timeout(const ACE_Time_Value ¤t_time,
const void *act /* = 0 */)
{
const int *num = ACE_static_cast(const int*,act); ACE_DEBUG((LM_INFO, ACE_TEXT("time: %d in --------\n"),*num)); int n = ;
for (int i=; i < ; i++)
{
n++;
}
ACE_DEBUG((LM_INFO, ACE_TEXT("time: %d out ###########\n"),*num)); if (*num == timer10)
{
timer10 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer10, time_delay1);
}
else if(*num == timer15)
{
timer15 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer15, time_delay2);
} return ;
}
protected:
private:
}; ACE_THR_FUNC_RETURN thread_func(void *arg)
{
ACE_TRACE("thread_func(void *)"); ACE_Reactor::instance()->run_reactor_event_loop(); return ;
} int Start()
{
// Create a reactor from a tp reactor.
ACE_TP_Reactor reactor_impl;
ACE_Reactor reactor(&reactor_impl);
ACE_Reactor::instance(&reactor); // Spawn some threads which run the reactor event loop(s)
ACE_Thread_Manager::instance()->spawn_n(, thread_func, , THR_NEW_LWP | THR_JOINABLE | THR_SCHED_RR);
//ACE_Thread_Manager::instance()->spawn_n(1, thread_func, 0, THR_NEW_LWP | THR_JOINABLE | THR_SCHED_RR); timer = new Timer_Handler; timer10 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer10, time_delay1); timer15 = ACE_Reactor::instance()->schedule_timer(timer, (void *)&timer15, time_delay2); // Let the thread manager wait for all threads
ACE_Thread_Manager::instance()->wait(); return ;
} int ACE_TMAIN(int argc, ACE_TCHAR *argv[])
{
// Make sure we ignore SIGPIPE. Start(); // Parse arguments.
return ;
}
测试结果: