本文介绍了Unity 3D从一个天空盒淡入另一个天空盒的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我有四个不同的天空盒,每个季节用于我的游戏中.
I have four different skyboxes, one for each season in my game.
如何在c#中的天空盒之间创建淡入淡出过渡?
How can I create a fade transition between the skyboxes in c#?
例如,在某个时刻,夏天的天空盒逐渐消失到秋天的天空盒中.
So for example, at a certain point, the summer skybox fades into the autumn skybox.
谢谢!
推荐答案
您将要在着色器中进行混合,其中有可在两个Skybox之间融合的一个Unify Wiki .
You'll want to do the blending in a shader, there's one on the Unify wiki that can blend between two skyboxes.
当它们中的2个之间完成混合时,您需要使用脚本(使用material.SetTexture)交换材质中的纹理以获得4个之间的混合效果.
You need to swap the textures in your material using a script (using material.SetTexture) when it's finished blending between 2 of them to get the effect of blending between 4.
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