问题描述
有没有办法通过一个FLVPlayback组件?
Is there any way of playing a byteArray through a FLVPlayback component?
我要加载一个加密的视频,解密和播放。我可以做的装载和解密的一部分,但我不知道如何通过FLVPlayback组件播放。随着追求功能和播放停止键。
I want to load an Encrypted video, decrypt it and play it.I can do the loading and decrypting part but i don't know how to play it through a FLVPlayback component. With seeking functions and play stop buttons.
推荐答案
有一种方式来加载和ByteArray的形式播放FLV视频,但我不知道这是否是可能的夫妇这与寻求,播放和暂停通过FLVPlayback组件本身的功能。
There is a way to load and play FLV video in ByteArray form, but I don't know if it's possible to couple this with the seek, play and pause functionality through an FLVPlayback component itself.
在我的例子中,我已经添加了暂停/恢复功能,但追求是困难的,因为解决方法把此ByteArray从服务器的RTMP流,而不是一个逐步加载的视频。
In my example I've added pause/unpause functionality, but seeking is difficult since the workaround treats this ByteArray as an RTMP stream from a server, as opposed to a progressively loaded video.
这是与在舞台上的FLVPlayback组件的FLA的文档类(实例名称的FLVPlayback
),它只是嵌入了一个本地FLV为字节数组,这是在顶部引用:
This is a document class for an FLA with an FLVPlayback component on the stage (with instance name flvPlayback
), and it just embeds a local FLV as ByteArray, which is referenced at the top:
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.events.NetStatusEvent;
import flash.net.NetConnection;
import flash.net.NetStream;
import flash.net.NetStreamAppendBytesAction;
import flash.utils.ByteArray;
import fl.video.FLVPlayback;
public class VideoFromByteArray extends Sprite {
[Embed(source="your_video.flv", mimeType="application/octet-stream")]
private var TestVideo:Class;
public var flvPlayback:FLVPlayback; //Instantiated on stage in FLA//
private var _nc:NetConnection;
private var _ns:NetStream;
private var _ba:ByteArray;
public function VideoFromByteArray() {
ui_init();
}
private function ui_init():void {
_nc = new NetConnection();
_nc.connect(null);
_ns = new NetStream(_nc);
_ns.client = { };
_ns.addEventListener(NetStatusEvent.NET_STATUS, ns_netStatus);
flvPlayback.getVideoPlayer(0).attachNetStream(_ns);
_ba = new TestVideo();
_ns.play(null);
_ns.appendBytes(_ba);
_ns.send("|RtmpSampleAccess", true, true);
stage.addEventListener(MouseEvent.CLICK, stage_click);
}
private function stage_click(evt:MouseEvent):void {
_ns.togglePause();
}
private function ns_netStatus(event:NetStatusEvent):void {
var code:String = event.info.code;
switch(code) {
case "NetStream.Buffer.Empty":
_ns.seek(0);
break;
case "NetStream.Seek.Notify":
if (event.info.seekPoint == 0) ns_seekToBeginning();
break;
}
}
private function ns_seekToBeginning():void {
_ns.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);
_ns.appendBytes(_ba);
_ns.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);
}
}
}
这篇关于通过FLVPlayback组件播放的ByteArray FLV的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!