本文介绍了在raphael.js中设置逆时针弧的动画的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我从线程中得到了我需要的精确弧形动画
I got the exact arc animation I need from the thread drawing centered arcs in raphael js
但是,我需要逆时针绘制此圆弧的另一个实例,而这个实例似乎只是顺时针方向。是否有可能以逆时针方向绘制和制作此弧?
However, I need another instance of this arc drawn counter-clockwise, while this one only seems to be clockwise. Is it possible for this arc to be drawn and animated counter-clockwise?
来自已回答问题的代码片段:
code snippet from the answered question:
// Custom Arc Attribute, position x&y, value portion of total, total value, Radius
var archtype = Raphael("canvas", 200, 100);
archtype.customAttributes.arc = function (xloc, yloc, value, total, R) {
var alpha = 360 / total * value,
a = (90 - alpha) * Math.PI / 180,
x = xloc + R * Math.cos(a),
y = yloc - R * Math.sin(a),
path;
if (total == value) {
path = [
["M", xloc, yloc - R],
["A", R, R, 0, 1, 1, xloc - 0.01, yloc - R]
];
} else {
path = [
["M", xloc, yloc - R],
["A", R, R, 0, +(alpha > 180), 1, x, y]
];
}
return {
path: path
};
};
//make an arc at 50,50 with a radius of 30 that grows from 0 to 40 of 100 with a bounce
var my_arc = archtype.path().attr({
"stroke": "#f00",
"stroke-width": 14,
arc: [50, 50, 0, 100, 30]
});
my_arc.animate({
arc: [50, 50, 40, 100, 30]
}, 1500, "bounce");
推荐答案
正如凯文所说,你需要设置sweep_flag,你需要反转几个变量。这是我最后的代码逆时针方向;
As Kevin said, you need the sweep_flag set, and you need to invert a few variables. Here is my final code with it going anti-clockwise;
paper.customAttributes.arc = function (xloc, yloc, value, total, R) {
var alpha = 360 / total * value,
a = (90 - alpha) * Math.PI / 180,
x = xloc - R * Math.cos(a),
y = yloc - R * Math.sin(a),
path;
console.log(x);
if (total == value) {
path = [
["M", xloc, yloc - R],
["A", R, R, 0, 1, 1, xloc - 0.01, yloc - R]
];
} else {
path = [
["M", xloc, yloc - R],
["A", R, R, 0, +(alpha > 180), 0, x, y]
];
}
return {
path: path
};
};
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