本文介绍了如何在构造函数中统一传递参数来解决依赖性?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
可以通过在服务的构造函数中统一传递参数来解决依赖项吗?
It is possible to resolve a dependency with unity passing arguments in the constructor of the service to resolve ?
如果这是我怎么做?
推荐答案
创建 InjectionConstructor
并将其传递给 RegisterType()
:
var unityContainer = new UnityContainer();
ISnuh snuh = new Snuh();
InjectionConstructor injectionConstructor = new InjectionConstructor(snuh);
unityContainer.RegisterType<ICalculator, SimpleCalculator>(injectionConstructor);
如果仅在解析类型时必须这样做,那就是使用ResolverOverride []
:
If you have to do it only when you resolve the type, that's when ResolverOverride[]
would be used:
public static T Resolve<T>(this IUnityContainer container, params ResolverOverride[] overrides);
每个:
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