本文介绍了iphone 项目中的 Chartboost/iOS 中的 Chartboost 使用的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

chartoost sdk 集成到 iPhone 游戏中.(横向游戏)

Integrated chartoost sdk in to iPhone game. (Landscape game)

#define CHARTBOOST_ID @"55c9f216f6cd4572f3975566"
#define CHARTBOOST_SIG @"9cc8122cfb05bfe0e171f46990180147e8b6f23c"

[Chartboost startWithAppId:CHARTBOOST_ID appSignature:CHARTBOOST_SIG delegate:self];

[Chartboost showInterstitial:CBLocationHomeScreen];

但它没有显示任何广告.帮助我找出 Xcode 中的设置或图表增强中的帐户有什么问题.

But it is not displaying any ads. Help me to find what's wrong with settings in Xcode or account in chart boost.

Notes_Warning:

大家好,不要使用 Chartboost,而是尝试 google Admob 或其他广告网络.因为 Chartboost - 骗子!我在我的游戏中使用了 Chartboost,游戏在柬埔寨获得了不错的排名 - 在赛车/游戏中排名第一.游戏的下载量也不错...但是 Chartboost 说我们在柬埔寨使用了很多设备并下载了游戏...这不是真的...我们不是来自柬埔寨...我多次尝试向 Chartboost 发送消息...但是他们没有回应并暂停了我的帐户.他们甚至没有支付我的 7463 美元.对我们来说真的是心脏病发作.现在我们移除了 Chartboost 并使用了 Admob,并且轻松地从 Admob 中赚取了我们的开发成本.所以避免 Chartboost 避免被骗!!!真理总是赢……总是做好事.做一个好人,但不要试图证明这一点.远离坏骗子!!!!

Hi All, don't use Chartboost, instead try google Admob or other ads network. Because Chartboost - a cheater! I used Chartboost in my games, game got good ranking in Cambodia - reached #1 in Racing/games. Game got good downloads too...But Chartboost said we used many device in Cambodia and downloaded game...its not true...we are not from Cambodia...I tried to send message to Chartboost many times...but they didn't respond and suspended my account. They even didn't pay my 7463$. Really its a heart attack for us. Now we removed Chartboost and used Admob and earned our development cost from Admob easily. So avoid Chartboost avoid getting cheated!!! Truth always wins...Always do good. Be a good person but don't try to prove it. Just go away from bad cheaters!!!!

推荐答案

可能加载它们时出错了.我会按照 文档 中的描述实现委托方法,尤其是 didFail 方法:

Perhaps there has been an error in loading them. I would implement the delegate methods as described in the docs, particularly the didFail method:

// Called before requesting an interstitial from the back-end
- (BOOL)shouldRequestInterstitial:(NSString *)location;

// Called when an interstitial has been received, before it is presented on screen
// Return NO if showing an interstitial is currently inappropriate, for example if the user has entered the main game mode
- (BOOL)shouldDisplayInterstitial:(NSString *)location;

// Called when the user dismisses the interstitial
- (void)didDismissInterstitial:(NSString *)location;

// Same as above, but only called when dismissed for a close
- (void)didCloseInterstitial:(NSString *)location;

// Same as above, but only called when dismissed for a click
- (void)didClickInterstitial:(NSString *)location;

// Called when an interstitial has failed to come back from the server
// This may be due to network connection or that no interstitial is available for that user
- (void)didFailToLoadInterstitial:(NSString *)location;

这篇关于iphone 项目中的 Chartboost/iOS 中的 Chartboost 使用的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-23 04:59