问题描述
我想创建一个五边形,我成功创建了五边形.
I want to create a Pentagon, I succeeded in creating such pentagon.
但是我的五边形是不正确的,因为它在表面上不正确.
But my pentagon is not right, because it doesn't stand right on the surface.
我该如何解决?我需要一个简洁的答案,而不仅仅是快速修复.
How can I fix it? I need an elegant answer not just a quick fix.
我还想知道另一件事:
如何仅使用坐标绘制五边形,我是指五边形的5个坐标?
How can I draw a Pentagon using coordinates only, I mean the 5 coordinates of the pentagon?
我想基于五个已知坐标(v1,v2..v5)绘制一个五边形而且没有任何循环,可以在五个点之间画出某种路径.
I want to draw a pentagon based on five known cordinates(v1,v2..v5)and without any loop,to draw some kind of path between five points.
$(function(){
var canvas=document.getElementById("canvas");
var cxt=canvas.getContext("2d");
// hexagon
var numberOfSides = 5,
size = 100,
Xcenter = 150,
Ycenter = 150;
cxt.beginPath();
cxt.moveTo (Xcenter + size * Math.cos(0), Ycenter + size * Math.sin(0));
for (var i = 1; i <= numberOfSides;i += 1) {
cxt.lineTo (Xcenter + size * Math.cos(i * 2 * Math.PI / numberOfSides), Ycenter + size * Math.sin(i * 2 * Math.PI / numberOfSides));
}
cxt.strokeStyle = "#000000";
cxt.lineWidth = 1;
cxt.stroke();
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<canvas id="canvas" width=650 height=500></canvas>
推荐答案
有趣的问题,您可以移动sin/cos值,使底线水平对齐:
Interesting question, you can shift the sin/cos values so the bottom line aligns horizontally:
$(function(){
var canvas=document.getElementById("canvas");
var cxt=canvas.getContext("2d");
// hexagon
var numberOfSides = 5,
size = 100,
Xcenter = 150,
Ycenter = 150,
step = 2 * Math.PI / numberOfSides,//Precalculate step value
shift = (Math.PI / 180.0) * -18;//Quick fix ;)
cxt.beginPath();
//cxt.moveTo (Xcenter + size * Math.cos(0), Ycenter + size * Math.sin(0));
for (var i = 0; i <= numberOfSides;i++) {
var curStep = i * step + shift;
cxt.lineTo (Xcenter + size * Math.cos(curStep), Ycenter + size * Math.sin(curStep));
}
cxt.strokeStyle = "#000000";
cxt.lineWidth = 1;
cxt.stroke();
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<canvas id="canvas" width=650 height=500></canvas>
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