问题描述
以下是MSDN示例中的简单连接和发送消息功能。我正在尝试向2个不同的服务器发送消息。
是否还需要做其他事情才能从第一个服务器消息中释放本地端口,以便第二个服务器可以收到消息? / p>
我的测试显示第二台服务器没有收到消息。在我开始对服务器进行故障排除之前,我只是希望有更多TCPClient经验的人确定代码应该正常工作,并且没有任何特殊的处理来自同一应用程序的2服务器消息。
Shared Sub Connect(服务器为[String],消息为[String])
尝试
'创建一个TcpClient。
'注意,要使此客户端工作,您需要将TcpServer
'连接到服务器指定的相同地址,端口
'组合。
Dim port As Int32 = 13000
Dim client As New TcpClient(server,port)
'将传递的消息转换为ASCII并将其存储为Byte数组。
Dim data As [Byte]()= System.Text.Encoding.ASCII.GetBytes(message)
'获取用于读写的客户端流。
'Stream stream = client.GetStream();
Dim stream As NetworkStream = client.GetStream()
'将消息发送到连接的TcpServer。
stream.Write(data,0,data.Length)
Console.WriteLine(" Sent:{0}",message)
'关闭一切。
stream.Close()
client.Close()
Catch e As ArgumentNullException
Console.WriteLine(" ArgumentNullException:{0}",e)
捕获e作为SocketException
Console.WriteLine(" SocketException:{0}",e)
结束尝试
Console.WriteLine(ControlChars.Cr +"按Enter键继续......")
Console.Read()
结束子'连接
Below is a simple connect and send message function from the MSDN sample. I'm trying to send a message to 2 different servers.
Is there something else that needs to be done to release the local port from the first server message so that the 2nd server can receive a message?
My testing shows that the 2nd server is not getting the message. Before I start troubleshooting the server I just want someone with more experience with TCPClient to concure that the code should work fine and there isn't anything special for handling 2 server message from same application.
Shared Sub Connect(server As [String], message As [String]) Try ' Create a TcpClient. ' Note, for this client to work you need to have a TcpServer ' connected to the same address as specified by the server, port ' combination. Dim port As Int32 = 13000 Dim client As New TcpClient(server, port) ' Translate the passed message into ASCII and store it as a Byte array. Dim data As [Byte]() = System.Text.Encoding.ASCII.GetBytes(message) ' Get a client stream for reading and writing. ' Stream stream = client.GetStream(); Dim stream As NetworkStream = client.GetStream() ' Send the message to the connected TcpServer. stream.Write(data, 0, data.Length) Console.WriteLine("Sent: {0}", message) ' Close everything. stream.Close() client.Close() Catch e As ArgumentNullException Console.WriteLine("ArgumentNullException: {0}", e) Catch e As SocketException Console.WriteLine("SocketException: {0}", e) End Try Console.WriteLine(ControlChars.Cr + " Press Enter to continue...") Console.Read() End Sub 'Connect
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