本文介绍了检测本地视频何时结束并移至另一个场景的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
如何检测本地视频已结束并移至另一个场景?
How to detect that the local video ended and move to another Scene?
这是代码:
import SpriteKit
import GameplayKit
import AVKit
import AVFoundation
class intro: SKScene {
override func didMove(to view: SKView) {
let urlStr = Bundle.main.path(forResource: "Opening", ofType: "mp4")
let url = NSURL(fileURLWithPath: urlStr!)
let player = AVPlayer(url: url as URL)
let videoNode = SKVideoNode(avPlayer: player)
videoNode.position = CGPoint(x: 0, y: 0)
videoNode.size = CGSize(width: self.frame.width, height: self.frame.height)
videoNode.zPosition = 1
addChild(videoNode)
videoNode.play()
}
override func update(_ currentTime: TimeInterval) {
// Called before each frame is rendered
}
}
视频结束后,我需要知道如何移动到另一个场景.谢谢.
i need to know how to move to another scene once the video ends . thanks.
推荐答案
您可以像这样触发通知:
You can fire notification like this:
NotificationCenter.default.addObserver(self, selector: #selector(self.playerDidFinishPlaying),
name: NSNotification.Name.AVPlayerItemDidPlayToEndTime,
object: self.player!.currentItem)
@objc func playerDidFinishPlaying(){
print("Player finished")
}
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