为了便于日常开发效率,因此创建了一些小的工具类便于使用.

具体 code 如下:

声明:

#import <UIKit/UIKit.h>

@interface UIView (Frame)

@property (nonatomic, assign) CGFloat x;
@property (nonatomic, assign) CGFloat y;
@property (nonatomic, assign) CGFloat centerX;
@property (nonatomic, assign) CGFloat centerY;
@property (nonatomic, assign) CGFloat width;
@property (nonatomic, assign) CGFloat height;
@property (nonatomic, assign) CGSize size;
@property (nonatomic, assign) CGPoint origin; @end

实现:

#import "UIView+Frame.h"

@implementation UIView (Frame)

- (void)setX:(CGFloat)x
{
CGRect frame = self.frame;
frame.origin.x = x;
self.frame = frame;
} - (void)setY:(CGFloat)y
{
CGRect frame = self.frame;
frame.origin.y = y;
self.frame = frame;
} - (CGFloat)x
{
return self.frame.origin.x;
} - (CGFloat)y
{
return self.frame.origin.y;
} - (void)setCenterX:(CGFloat)centerX
{
CGPoint center = self.center;
center.x = centerX;
self.center = center;
} - (CGFloat)centerX
{
return self.center.x;
} - (void)setCenterY:(CGFloat)centerY
{
CGPoint center = self.center;
center.y = centerY;
self.center = center;
} - (CGFloat)centerY
{
return self.center.y;
} - (void)setWidth:(CGFloat)width
{
CGRect frame = self.frame;
frame.size.width = width;
self.frame = frame;
} - (void)setHeight:(CGFloat)height
{
CGRect frame = self.frame;
frame.size.height = height;
self.frame = frame;
} - (CGFloat)height
{
return self.frame.size.height;
} - (CGFloat)width
{
return self.frame.size.width;
} - (void)setSize:(CGSize)size
{
CGRect frame = self.frame;
frame.size = size;
self.frame = frame;
} - (CGSize)size
{
return self.frame.size;
} - (void)setOrigin:(CGPoint)origin
{
CGRect frame = self.frame;
frame.origin = origin;
self.frame = frame;
} - (CGPoint)origin
{
return self.frame.origin;
} @end

  

以上便是此次分享的内容,期待大神多多指点补充,使其更加强壮!

05-20 08:04