功能需求:点击退出按钮,弹出“退出”UI,询问玩家是否退出游戏;

退出按钮

Unity3d 游戏退出界面1-LMLPHP

退出UI:

Unity3d 游戏退出界面1-LMLPHP

publicclass GameQuit : MonoBehaviour {

// 取消按钮

public  GameObject   closeBt;

// 退出UI

public  GameObject   goUI;

// 退出按钮

public  GameObject   openBt;

//确定退出游戏按钮

public  GameObject   quitBt;

void Start () {

NGUIAddListener();

}

void NGUIAddListener(){

if(openBt) UIEventListener.Get(openBt).onPress += openMethod;

if(quitBt) UIEventListener.Get(quitBt).onPress += quitMethod;

if(closeBt) UIEventListener.Get(closeBt).onPress += clooseMethod;

}

// /确定退出游戏

void quitMethod(GameObject go, bool istrue) {

if (istrue)

return;

    Application.Quit();

}

//点击退出按钮,弹出退出UI

void openMethod(GameObject go, bool istrue) {

if (istrue)

return;

    openCloseQuitUI(true);

}

//取消游戏退出,关闭弹出UI

void clooseMethod(GameObject go, bool istrue) {

if (istrue)

return;

openCloseQuitUI(false);

}

void openCloseQuitUI( bool isbool){

if(goUI && goUI.active!=isbool) goUI.SetActiveRecursively(isbool);

}

}

05-21 22:03