问题描述
我正在尝试在 python 中设置一个简单的海龟程序,我可以通过按下空格键开始移动海龟,他一直移动直到我再次按下空格键.我可以让他用空格键移动一个固定的距离,但不能让它继续.
I'm trying to set up a simple turtle program in python where I can start moving the turtle with a press of the space bar, and he keeps moving until I hit the space bar again. I can get him to move a fixed distance with the space press but can't get it to continue.
这是我正在使用的:
from turtle import *
# PUT YOUR CODE HERE
setup(800,600)
home()
pen_size = 2
color("blue")
title("Turtle")
speed("fastest")
drawdist= 25
current_state = penup
next_state = pendown
#Button Instructions
def move_up():
seth(90)
forward(drawdist)
def move_down():
seth(270)
forward(drawdist)
def move_left():
seth(180)
forward(drawdist)
def move_right():
seth(0)
forward(drawdist)
def space_bar():
seth(90)
forward(drawdist)
global current_state, next_state
next_state()
current_state, next_state = next_state, current_state
#Change Pen Color
def red():
color("red")
def green():
color("green")
def blue():
color("blue")
#Button Triggers
s= getscreen()
s.onkey(move_up,"Up")
s.onkey(move_down,"Down")
s.onkey(move_left,"Left")
s.onkey(move_right,"Right")
s.onkey(space_bar,"space")
s.onkey(red,"r")
s.onkey(green,"g")
s.onkey(blue,"b")
listen()
done()
推荐答案
我没有看到你的问题得到了答案:
I don't see that you ever got an answer to your query:
按下空格键开始移动乌龟,他一直保持移动直到我再次按下空格键
建议的 onkeypress()
修复不会这样做.这是一个简单的例子,可以做你想做的事情,当你点击空格键时启动乌龟,再次点击空格键时停止它:
The suggested onkeypress()
fix doesn't do this. Here's a simplified example that does what you want, starts the turtle when you hit the space bar and stops it when you hit the space bar again:
from turtle import Turtle, Screen
screen = Screen()
turtle = Turtle(shape="turtle")
turtle.speed("fastest")
def current_state():
global moving
moving = False
turtle.penup()
def next_state():
global moving
turtle.pendown()
moving = True
move()
def space_bar():
global current_state, next_state
next_state()
current_state, next_state = next_state, current_state
def move():
if moving:
turtle.circle(100, 3)
screen.ontimer(move, 50)
current_state()
screen.onkey(space_bar, "space")
screen.listen()
screen.mainloop()
我在这个例子中使用了圆周运动,所以你可以随意启动和停止海龟.
I've used circular motion in this example so you can start and stop the turtle as much as you want.
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