1503: 点到圆弧的距离

Time Limit: 1 Sec  Memory Limit: 128 MB  Special Judge
Submit: 325  Solved: 70
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Description

输入一个点P和一条圆弧(圆周的一部分),你的任务是计算P到圆弧的最短距离。换句话说,你需要在圆弧上找一个点,到P点的距离最小。
提示:请尽量使用精确算法。相比之下,近似算法更难通过本题的数据。

Input

输入包含最多10000组数据。每组数据包含8个整数x1,
y1, x2, y2, x3, y3, xp, yp。圆弧的起点是A(x1,y1),经过点B(x2,y2),结束位置是C(x3,y3)。点P的位置是
(xp,yp)。输入保证A, B, C各不相同且不会共线。上述所有点的坐标绝对值不超过20。

Output

对于每组数据,输出测试点编号和P到圆弧的距离,保留三位小数。你的输出和标准输出之间最多能有0.001的误差。

Sample Input

0 0 1 1 2 0 1 -1
3 4 0 5 -3 4 0 1

Sample Output

Case 1: 1.414
Case 2: 4.000

HINT

 

Source

 
思路:根据三点确定圆心和半径;关键是确定扇形区域(尤其是优弧)
 
 
点到圆弧的距离(csu1503)+几何-LMLPHP
 
 
确定点在扇形区域就分两种情况,在圆内和圆外;不在扇形区域就是min(到A,到C)距离最短的;
 
 
转载请注明出处:寻找&星空の孩子 
 
 
具体见代码:
 
 #include<stdio.h>
#include<math.h>
#define PI acos(-1.0)
#include<algorithm>
using namespace std;
struct Point
{
double x;
double y;
Point(double x=,double y=):x(x),y(y) {} //构造函数,方便代码编写
} pt;
struct Traingle
{
struct Point p[];
} Tr;
struct Circle
{
struct Point center;
double r;
} ans;
//计算两点距离
double Dis(struct Point p, struct Point q)
{
double dx=p.x-q.x;
double dy=p.y-q.y;
return sqrt(dx*dx+dy*dy);
}
//计算三角形面积
double Area(struct Traingle ct)
{
return fabs((ct.p[].x-ct.p[].x)*(ct.p[].y-ct.p[].y)-(ct.p[].x-ct.p[].x)*(ct.p[].y-ct.p[].y))/2.0;
}
//求三角形的外接圆,返回圆心和半径(存在结构体"圆"中)
struct Circle CircumCircle(struct Traingle t)
{
struct Circle tmp;
double a, b, c, c1, c2;
double xA, yA, xB, yB, xC, yC;
a = Dis(t.p[], t.p[]);
b = Dis(t.p[], t.p[]);
c = Dis(t.p[], t.p[]);
//根据 S = a * b * c / R / 4;求半径 R
tmp.r = (a*b*c)/(Area(t)*4.0);
xA = t.p[].x;
yA = t.p[].y;
xB = t.p[].x;
yB = t.p[].y;
xC = t.p[].x;
yC = t.p[].y;
c1 = (xA*xA+yA*yA - xB*xB-yB*yB) / ;
c2 = (xA*xA+yA*yA - xC*xC-yC*yC) / ;
tmp.center.x = (c1*(yA - yC)-c2*(yA - yB)) / ((xA - xB)*(yA - yC)-(xA - xC)*(yA - yB));
tmp.center.y = (c1*(xA - xC)-c2*(xA - xB)) / ((yA - yB)*(xA - xC)-(yA - yC)*(xA - xB));
return tmp;
} typedef Point Vector; Vector operator + (Vector A,Vector B)
{
return Vector(A.x+B.x,A.y+B.y);
} Vector operator - (Point A,Point B)
{
return Vector(A.x-B.x,A.y-B.y);
} Vector operator * (Vector A,double p)
{
return Vector(A.x*p,A.y*p);
} Vector operator / (Vector A,double p)
{
return Vector(A.x/p,A.y/p);
} bool operator < (const Point& a,const Point& b)
{
return a.x<b.x||(a.x==b.x && a.y<b.y);
} const double eps = 1e-; int dcmp(double x)
{
if(fabs(x)<eps)return ;
else return x < ? - : ;
}
bool operator == (const Point& a,const Point& b)
{
return dcmp(a.x-b.x)== && dcmp(a.y-b.y)==;
} double Dot(Vector A,Vector B)
{
return A.x*B.x+A.y*B.y;
}
double length(Vector A)
{
return sqrt(Dot(A,A));
}
double Angle(Vector A,Vector B)
{
return acos(Dot(A,B)/length(A)/length(B));
} double Cross(Vector A,Vector B)
{
return A.x*B.y-B.x*A.y;
}
double Area2(Point A,Point B,Point C)
{
return Cross(B-A,C-A);
}
double len; int main()
{
int ca=;
while(scanf("%lf%lf%lf%lf%lf%lf%lf%lf",&Tr.p[].x,&Tr.p[].y,&Tr.p[].x,&Tr.p[].y,&Tr.p[].x,&Tr.p[].y,&pt.x,&pt.y)!=EOF)
{
// printf("%lf %lf\n%lf %lf\n%lf %lf\n%lf %lf\n",Tr.p[0].x,Tr.p[0].y,Tr.p[1].x,Tr.p[1].y,Tr.p[2].x,Tr.p[2].y,pt.x,pt.y);
Circle CC=CircumCircle(Tr);
// printf("%lf %lf,r=%lf",CC.center.x,CC.center.y,CC.r);
Point A(Tr.p[].x,Tr.p[].y),O(CC.center.x,CC.center.y),C(Tr.p[].x,Tr.p[].y),D(pt.x,pt.y),B(Tr.p[].x,Tr.p[].y); Vector OA(A-O),OB(B-O),OC(C-O),OD(D-O);
if(Cross(OA,OB)<=&&Cross(OB,OC)<=||Cross(OA,OB)>=&&Cross(OB,OC)<&&Cross(OA,OC)>||Cross(OA,OB)<&&Cross(OB,OC)>=&&Cross(OA,OC)>)//顺
{
if(Cross(OA,OD)<=&&Cross(OD,OC)<=||Cross(OA,OD)>=&&Cross(OD,OC)<&&Cross(OA,OC)>||Cross(OA,OD)<&&Cross(OD,OC)>=&&Cross(OA,OC)>)
{
len=fabs(length(D-O));
if(len<=CC.r) len=CC.r-len;
else len=len-CC.r;
}
else
{
len=min(fabs(length(A-D)),fabs(length(C-D)));
}
}
else if(Cross(OA,OB)>=&&Cross(OB,OC)>=||Cross(OA,OB)>&&Cross(OB,OC)<=&&Cross(OA,OC)<||Cross(OA,OB)<=&&Cross(OB,OC)>&&Cross(OA,OC)<)//逆
{
if(Cross(OA,OD)>=&&Cross(OD,OC)>=||Cross(OA,OD)>&&Cross(OD,OC)<=&&Cross(OA,OC)<||Cross(OA,OD)<=&&Cross(OD,OC)>&&Cross(OA,OC)<)
{
len=fabs(length(D-O));
if(len<=CC.r) len=CC.r-len;
else len=len-CC.r;
}
else
{
len=min(fabs(length(A-D)),fabs(length(C-D)));
}
} printf("Case %d: %0.3f\n",ca++,len);
}
return ;
}
/*
0 0 1 1 2 0 1 -1
3 4 0 5 -3 4 0 1
0 0 1 1 1 -1 0 -1
*/
 
05-01 01:23