本文介绍了动画图像的饱和度的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
是否可以对图像(例如png)的饱和度进行动画处理?例如,从灰度到全彩色.另外,如果我可以使用插值器.
Is it possible to animate the saturation of an image (e.g. png) over time? For example from grayscale to full color. Plus if I can use an Interpolator.
我已经看过EffectFactory和ColorMatrix类,但是无法将它们与动画/过渡结合使用.
I have seen the EffectFactory and the ColorMatrix classes but I cannot combine them with an animation/transition.
例如在Drawable drawable
上应用灰度饱和度:
E.g. applying grayscale saturation on a Drawable drawable
:
ColorMatrix matrix = new ColorMatrix();
matrix.setSaturation(0);
ColorMatrixColorFilter filter = new ColorMatrixColorFilter(matrix);
drawable.setColorFilter(filter);
以及稍后完全饱和:
matrix.setSaturation(1);
对于那些对我基于Simon的答案的完整解决方案感兴趣的人
For anyone interested my full solution based on Simon's answer:
final ColorMatrix matrix = new ColorMatrix();
final Drawable drawable = ... ;
ValueAnimator animation = ValueAnimator.ofFloat(0f, 1f);
animation.setDuration(1000);
// animation.setInterpolator();
animation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
matrix.setSaturation(animation.getAnimatedFraction());
ColorMatrixColorFilter filter = new ColorMatrixColorFilter(matrix);
drawable.setColorFilter(filter);
}
});
animation.start();
推荐答案
当然可以使用ValueAnimator实现:
It certainly could be achieved with a ValueAnimator:
ValueAnimator animation = ValueAnimator.ofFloat(0f, 1f);
animation.setDuration(1000);
animation.addUpdateListener(new AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
matrix.setSaturation(animation.getAnimatedFraction());
}
});
animation.start();
这篇关于动画图像的饱和度的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!