本文介绍了DataMatrix 条码格式在 ZXingBarcodeImageView Xamarin Forms Zxing 2.3.2 中模糊的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试在 ZXingBarcodeImageView 中显示 DataMatrix 条码,问题是我使用条码的任何宽度和高度在低分辨率下都很模糊.
I'm trying to display DataMatrix barcode inside ZXingBarcodeImageView, the problem is whatever width and height I use the barcode is blurry with low resolution.
<StackLayout HorizontalOptions="FillAndExpand" VerticalOptions="FillAndExpand" >
<forms1:ZXingBarcodeImageView BarcodeFormat="DATA_MATRIX" BarcodeOptions="{datamatrix:DatamatrixEncodingOptions, Height=100, Width=100}" WidthRequest="100" HeightRequest="100" HorizontalOptions="FillAndExpand" VerticalOptions="FillAndExpand" BarcodeValue="123456" ></forms1:ZXingBarcodeImageView>
我尝试在 EncodingOptions 和 ZXingBarcodeImageView 本身上设置不同的高度和宽度.
I tried to set different Height and Width in EncodingOptions and on the ZXingBarcodeImageView itself.
有什么推荐吗?
推荐答案
这个 bug 在 ZXing 中仅适用于 DataMatrix,因此我最终只为 Android 和 iOS 创建了自定义渲染器(Windows 工作正常).
This bug is in ZXing portable only for DataMatrix soI ended up by creating custom renderers for Android and iOS only(Windows works fine).
安卓代码:
public class SDataMatrixRenderer : ImageRenderer
{
public SDataMatrixRenderer(Context context) : base(context)
{
}
protected override void OnElementChanged(ElementChangedEventArgs<Image> e)
{
base.OnElementChanged(e);
if (Element == null)
{
return;
}
Control.SetImageBitmap(GetBitmap(((SDataMatrix)Element).BitMatrix));
}
private Bitmap GetBitmap(BitMatrix bitMatrix)
{
int BLACK = Color.Black;
int WHITE = Color.White;
// change the values to your needs
int requestedWidth = 200;
int requestedHeight = 200;
int width = bitMatrix.Width;
int height = bitMatrix.Height;
// calculating the scaling factor
int pixelsize = requestedWidth / width;
if (pixelsize > requestedHeight / height)
{
pixelsize = requestedHeight / height;
}
int[] pixels = new int[requestedWidth * requestedHeight];
// All are 0, or black, by default
for (int y = 0; y < height; y++)
{
int offset = y * requestedWidth * pixelsize;
// scaling pixel height
for (int pixelsizeHeight = 0; pixelsizeHeight < pixelsize; pixelsizeHeight++, offset += requestedWidth)
{
for (int x = 0; x < width; x++)
{
int color = bitMatrix[x, y] ? BLACK : WHITE;
// scaling pixel width
for (int pixelsizeWidth = 0; pixelsizeWidth < pixelsize; pixelsizeWidth++)
{
pixels[offset + x * pixelsize + pixelsizeWidth] = color;
}
}
}
}
Bitmap bitmap = Bitmap.CreateBitmap(requestedWidth, requestedHeight, Bitmap.Config.Argb8888);
bitmap.SetPixels(pixels, 0, requestedWidth, 0, 0, requestedWidth, requestedHeight);
return bitmap;
}
}
在 iOS 上:
public class SDataMatrixRenderer : ImageRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<Image> e)
{
base.OnElementChanged(e);
if (Element == null)
{
return;
}
Control.Image = GetImage(((SDataMatrix)Element).BitMatrix);
}
public UIImage GetImage(BitMatrix matrix)
{
UIGraphics.BeginImageContext(new CGSize(matrix.Width * 10, matrix.Height * 10));
CGContext context = UIGraphics.GetCurrentContext();
CGColor black = new CGColor(0f, 0f, 0f);
CGColor white = new CGColor(1.0f, 1.0f, 1.0f);
for (int x = 0; x < matrix.Width; x++)
{
for (int y = 0; y < matrix.Height; y++)
{
context.SetFillColor(matrix[x, y] ? black : white);
context.FillRect(new CGRect(x*10, y*10, 10, 10));
}
}
UIImage img = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
return img;
}
}
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