问题描述
我的工作,从一个URL下载图像到bitmapimageand显示它的程序。接下来,我尝试将保存的BitmapImage使用jpegbitmapen codeR的硬盘。成功创建文件,但实际的JPEG图像为空或1黑色像素。
I am working on a program that downloads images from a URL to a bitmapimageand displays it. Next I try to save the bitmapimage to the harddrive using jpegbitmapencoder. The file is successfully created but the actual jpeg image is empty or 1 black pixel.
public Guid SavePhoto(string istrImagePath)
{
ImagePath = istrImagePath;
BitmapImage objImage = new BitmapImage(
new Uri(istrImagePath, UriKind.RelativeOrAbsolute));
PictureDisplayed.Source = objImage;
savedCreationObject = objImage;
Guid photoID = System.Guid.NewGuid();
string photolocation = photoID.ToString() + ".jpg"; //file name
FileStream filestream = new FileStream(photolocation, FileMode.Create);
JpegBitmapEncoder encoder = new JpegBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(objImage));
encoder.Save(filestream);
return photoID;
}
这是保存并显示照片的功能。正确地显示照片,但再次保存时,我得到一个空的JPEG或1黑色像素。
This is the function that saves and displays the photo. The photo is displayed correctly but again when it is saved I get an empty jpeg or 1 black pixel.
推荐答案
当你从一个URI创建BitmapImage的,需要时间来下载图像。
When you create your BitmapImage from a Uri, time is required to download the image.
如果您检查以下属性,该值将可能是TRUE
If you check the following property, the value will likely be TRUE
objImage.IsDownloading
因此,你多少附加一个监听器DownloadCompleted事件处理程序,并将所有处理该事件处理程序。
As such, you much attach a listener to the DownloadCompleted event handler and move all processing to that EventHandler.
objImage.DownloadCompleted += objImage_DownloadCompleted;
如果该处理程序看起来像:
Where that handler will look something like:
private void objImage_DownloadCompleted(object sender, EventArgs e)
{
JpegBitmapEncoder encoder = new JpegBitmapEncoder();
Guid photoID = System.Guid.NewGuid();
String photolocation = photoID.ToString() + ".jpg"; //file name
encoder.Frames.Add(BitmapFrame.Create((BitmapImage)sender));
using (var filestream = new FileStream(photolocation, FileMode.Create))
encoder.Save(filestream);
}
您可能还需要添加其他事件处理程序的DownloadFailed,以便适当地处理任何错误情况。
You will likely also want to add another EventHandler for DownloadFailed in order to gracefully handle any error cases.
修改
根据Ben的评论增加了全样本类:
Added full sample class based on Ben's comment:
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
SavePhoto("http://www.google.ca/intl/en_com/images/srpr/logo1w.png");
}
public void SavePhoto(string istrImagePath)
{
BitmapImage objImage = new BitmapImage(new Uri(istrImagePath, UriKind.RelativeOrAbsolute));
objImage.DownloadCompleted += objImage_DownloadCompleted;
}
private void objImage_DownloadCompleted(object sender, EventArgs e)
{
JpegBitmapEncoder encoder = new JpegBitmapEncoder();
Guid photoID = System.Guid.NewGuid();
String photolocation = photoID.ToString() + ".jpg"; //file name
encoder.Frames.Add(BitmapFrame.Create((BitmapImage)sender));
using (var filestream = new FileStream(photolocation, FileMode.Create))
encoder.Save(filestream);
}
}
这篇关于保存的BitmapImage到文件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!