• 以id创建事件

     char name[] = "myevent";
    HANDLE event = CreateEventA(NULL, FALSE, FALSE, name);
  • 设置事件
     SetEvent(event);
  • 关闭事件
     CloseHandle(event);
  • 另一个进程打开事件
     HANDLE event = OpenEventA(EVENT_ALL_ACCESS, TRUE, name);//打开事件
  • 然后等待事件
     DWORD res = WaitForSingleObject(event, );
  • 等待结果
     case WAIT_OBJECT_0:
    printf("收到信号-------");
    break;
    case WAIT_TIMEOUT:
    printf("超时没有收到-------");
    break;
    case WAIT_ABANDONED:
    printf("另外一个进程意外终止-------");
    break;

完整代码:

event.c

 #include <stdio.h>
#include <stdlib.h>
#include <Windows.h> char name[] = "myevent";
//mutex可以感知丢失,event无法感知
void main()
{
HANDLE event = CreateEventA(NULL, FALSE, FALSE, name);
printf("创建成功");
char ch = getch(); SetEvent(event);
printf("触发event");
CloseHandle(event); system("pause");
}

wait.c

 #include <stdio.h>
#include <stdlib.h>
#include <Windows.h> char name[] = "myevent"; void main()
{
HANDLE event = OpenEventA(EVENT_ALL_ACCESS, TRUE, name);//打开事件 if (event == NULL)
{
printf("打开失败");
system("pause");
return;
}
printf("等待-------");
DWORD res = WaitForSingleObject(event, );
switch (res)
{
case WAIT_OBJECT_0:
printf("收到信号-------");
break;
case WAIT_TIMEOUT:
printf("超时没有收到-------");
break;
case WAIT_ABANDONED:
printf("另外一个进程意外终止-------");
break;
default:
break; }
CloseHandle(event); system("pause");
}
05-21 16:40
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