Cocos2dx-截屏并设置图片尺寸: http://www.cocos2dev.com/?p=522

2.2 代码如下:

void HelloWorld::screenShoot()
{
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCRenderTexture *texture = CCRenderTexture::create(winSize.width/2, winSize.height/2, kCCTexture2DPixelFormat_RGBA8888);
CCScene *curScene = CCDirector::sharedDirector()->getRunningScene();
CCPoint point = curScene->getAnchorPoint();
texture->begin();
curScene->setScale(0.5f);
curScene->setAnchorPoint(ccp(0, 0));
curScene->visit();
texture->end(); texture->saveToFile("screenShoot.png", kCCImageFormatPNG); curScene->setScale(1.0f);
curScene->setAnchorPoint(point);
// CC_SAFE_DELETE(curScene);
}

05-07 10:45
查看更多