部分功能实现:
public void actionPerformed(ActionEvent ae) {
//重新开始按钮
if (ae.getSource().equals(anew)){
int i,k;
//重新排列每个棋子的位置
//黑色棋子 //车
for (i=0,k=24;i<2;i++,k+=456){
play[i].setBounds(k,56,55,55);
} //马
for (i=4,k=81;i<6;i++,k+=342){
play[i].setBounds(k,56,55,55);
} //相
for (i=8,k=138;i<10;i++,k+=228){
play[i].setBounds(k,56,55,55);
} //士
for (i=12,k=195;i<14;i++,k+=114){
play[i].setBounds(k,56,55,55);
} //卒
for (i=16,k=24;i<21;i++,k+=114){
play[i].setBounds(k,227,55,55);
} //炮
for (i=26,k=81;i<28;i++,k+=342){
play[i].setBounds(k,170,55,55);
} //将
play[30].setBounds(252,56,55,55); //红色棋子
//车
for (i=2,k=24;i<4;i++,k+=456){
play[i].setBounds(k,569,55,55);
} //马
for (i=6,k=81;i<8;i++,k+=342){
play[i].setBounds(k,569,55,55);
} //相
for (i=10,k=138;i<12;i++,k+=228){
play[i].setBounds(k,569,55,55);
} //士
for (i=14,k=195;i<16;i++,k+=114){
play[i].setBounds(k,569,55,55);
} //兵
for (i=21,k=24;i<26;i++,k+=114){
play[i].setBounds(k,398,55,55);
} //炮
for (i=28,k=81;i<30;i++,k+=342){
play[i].setBounds(k,455,55,55);
} //帅
play[31].setBounds(252,569,55,55); chessPlayClick = 2;
text.setText(" 红棋走棋"); for (i=0;i<32;i++){
play[i].setVisible(true);
}
//清除Vector中的内容
Var.clear(); } //悔棋按钮
else if (ae.getSource().equals(repent)){
try{
//获得setVisible属性值
String S = (String)Var.get(Var.size()-4);
//获得X坐标
int x = Integer.parseInt((String)Var.get(Var.size()-3));
//获得Y坐标
int y = Integer.parseInt((String)Var.get(Var.size()-2));
//获得索引
int M = Integer.parseInt((String)Var.get(Var.size()-1)); //赋给棋子
play[M].setVisible(true);
play[M].setBounds(x,y,55,55); if (play[M].getName().charAt(1) == '1'){
text.setText(" 黑棋走棋");
chessPlayClick = 1;
}
else{
text.setText(" 红棋走棋");
chessPlayClick = 2;
} //删除用过的坐标
Var.remove(Var.size()-4);
Var.remove(Var.size()-3);
Var.remove(Var.size()-2);
Var.remove(Var.size()-1); //停止旗子闪烁
chessManClick=false;
} catch(Exception e){
}
} //退出
else if (ae.getSource().equals(exit)){
int j=JOptionPane.showConfirmDialog(
this,"真的要退出吗?","退出",
JOptionPane.YES_OPTION,JOptionPane.QUESTION_MESSAGE); if (j == JOptionPane.YES_OPTION){
System.exit(0);
}
}
}