问题描述
我有代码 player_rect.colliderect(tile_rects):
,其中 player_rect
是单个 Rect
,而 tile_rects
是 Rect
s的列表.
我收到错误`builtins.TypeError:
I have the code player_rect.colliderect(tile_rects):
where player_rect
is a single Rect
, and tile_rects
is a list of Rect
s.
I get the error `builtins.TypeError:
当我尝试运行我的代码时(大概是因为代码不喜欢在单个rect上有一个rect列表).
when I try to run my code (presumably as the code doesn't like having a list of rects over a single rect).
我还发现,当我切换 tile_rects
和 player_rect
的位置时,我得到了错误
I also just found out than when I switch the positions of tile_rects
and player_rect
I instead get the error
我的问题是,如何更改代码,以便可以检查与rect和rect列表的冲突?
My question is, how can I change my code so that I can check for collisions with a rect and a list of rects?
推荐答案
使用 pygame.Rect.collidelist
,以测试矩形是否与矩形列表之一冲突.
Use pygame.Rect.collidelist
to test whether a rectangle collides with one of a list of rectangles.
if player_rect.colliderect(tile_rects) >= 0:
# [...]
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