问题描述
我制作了一个圆形的 tkinter 窗口.我正在尝试调整窗口大小.一切正常,但当我尝试移动它时,它又变成方形了.
I have made a tkinter window which is round in shape.I am trying to resize the window.Everything works fine, but when I try to move it, it becomes square again.
我已经添加了再次绘制形状的代码,但它仍然变成方形.
I have added the code to draw the shape again, but still it becomes squared.
代码如下:
from tkinter import Label, Tk, Canvas, BOTH, PhotoImage, Toplevel
from tkinter.constants import BOTTOM, E, NW, RAISED
import pyautogui as pg
root = Tk()
root.overrideredirect(1)
root.attributes("-transparentcolor", 'white')
root.attributes("-topmost", 1)
root.geometry("500x500")
# Creating a canvas for placing the squircle shape.
canvas = Canvas(root, height=500, width=500, highlightthickness=0, bg='white')
canvas.pack(fill=BOTH, expand=1)
def place_center(): # Placing the window in the center of the screen
global x, y
reso = pg.size()
rx = reso[0]
ry = reso[1]
x = int((rx/2) - (500/2))
y = int((ry/2) - (500/2))
root.geometry(f"500x500+{x}+{y}")
def move(event):
global rect
fx = root.winfo_pointerx() - 250
fy = root.winfo_pointery() - 10
root.geometry(f"500x500+{fx}+{fy}")
# if fx > 1 and fy > 1:
# canvas.delete(rect)
# rect = round_rectangle(0, 0, fx, fy, radius=50, fill="#1fa5fe")
def round_rectangle(x1, y1, x2, y2, radius=25, **kwargs): # Creating a rounded rectangle
points = [x1+radius, y1,
x1+radius, y1,
x2-radius, y1,
x2-radius, y1,
x2, y1,
x2, y1+radius,
x2, y1+radius,
x2, y2-radius,
x2, y2-radius,
x2, y2,
x2-radius, y2,
x2-radius, y2,
x1+radius, y2,
x1+radius, y2,
x1, y2,
x1, y2-radius,
x1, y2-radius,
x1, y1+radius,
x1, y1+radius,
x1, y1]
return canvas.create_polygon(points, **kwargs, smooth=True)
def cl(event):
root.quit()
def resize(event):
def end(event):
global rect
root.bind("<B1-Motion>", move)
global rect
global x, y
root.unbind("<B1-Motion>")
x = root.winfo_pointerx() - root.winfo_rootx()
y = root.winfo_pointery() - root.winfo_rooty()
if x > 0:
fx = root.winfo_rootx()
fy = root.winfo_rooty() + y
ht = root.winfo_height() - y
if ht > 0:
root.geometry(f"{x}x{ht}+{fx}+{fy}")
canvas.delete(rect)
rect = round_rectangle(0, 0, x, ht, radius=50, fill="#1fa5fe")
root.bind("<ButtonRelease-1>", end)
place_center()
# Creating the squircle
rect = round_rectangle(0, 0, 500, 500, radius=50, fill="#1fa5fe")
root.bind("<B1-Motion>", move)
root.bind("<Button-3>", cl)
rx = root.winfo_rootx()
ry = root.winfo_rooty()
side = Label(canvas, text=' \n', background="blue")
side.place(x=500-10, y=500-10)
side.bind("<B1-Motion>", resize)
root.unbind("<B1-Motion>")
root.mainloop()
这是一些图片.
调整大小前:
调整大小和移动后:
如果您需要,我使用的是 Windows 10.
If you need, I am using Windows 10.
PS:对不起,如果代码写得不好!我正在创建它作为示例,完成后我将应用到我的其他应用中.
PS: Sorry if the code isn't written in good manner! I am creating this as a sample, which I will apply in my other apps when done.
谢谢.
推荐答案
NVM,我解决了问题.
NVM, I solved the problem.
当我移动窗口时,它被设置为默认几何图形,这使它看起来很圆.
When I was moving the window, it was set to default geometry, which made it look round.
我已经对其进行了更改,这是 move()
函数的更新代码:
I have changed it and here's the updated code for the move()
function:
def move(event):
global rect
fx = root.winfo_pointerx() - 250
fy = root.winfo_pointery() - 10
try:
root.geometry(f"{x}x{ht}+{fx}+{fy}")
except Exception:
root.geometry(f"500x500+{fx}+{fy}")
最终代码(有一些变化):
The final code (with a few changes):
from tkinter import Label, Tk, Canvas, BOTH, PhotoImage, Toplevel
from tkinter.constants import BOTTOM, E, NW, RAISED, TOP
root = Tk()
root.overrideredirect(1)
root.attributes("-transparentcolor", 'white')
root.attributes("-topmost", 1)
root.geometry("500x500")
# Creating a canvas for placing the squircle shape.
canvas = Canvas(root, height=500, width=500, highlightthickness=0, bg='white')
canvas.pack(fill=BOTH, expand=1)
def place_center(): # Placing the window in the center of the screen
global x, y
rx = root.winfo_screenwidth()
ry = root.winfo_screenheight()
x = int((rx/2) - (500/2))
y = int((ry/2) - (500/2))
root.geometry(f"500x500+{x}+{y}")
def move(event):
global rect
fx = root.winfo_pointerx() - 250
fy = root.winfo_pointery() - 10
try:
root.geometry(f"{x}x{ht}+{fx}+{fy}")
except Exception:
root.geometry(f"500x500+{fx}+{fy}")
# if fx > 1 and fy > 1:
# canvas.delete(rect)
# rect = round_rectangle(0, 0, fx, fy, radius=50, fill="#1fa5fe")
def round_rectangle(x1, y1, x2, y2, radius=25, **kwargs): # Creating a rounded rectangle
points = [x1+radius, y1,
x1+radius, y1,
x2-radius, y1,
x2-radius, y1,
x2, y1,
x2, y1+radius,
x2, y1+radius,
x2, y2-radius,
x2, y2-radius,
x2, y2,
x2-radius, y2,
x2-radius, y2,
x1+radius, y2,
x1+radius, y2,
x1, y2,
x1, y2-radius,
x1, y2-radius,
x1, y1+radius,
x1, y1+radius,
x1, y1]
return canvas.create_polygon(points, **kwargs, smooth=True)
def cl(event):
root.quit()
def resize(event):
global rect
global x, y, ht
x = root.winfo_pointerx() - root.winfo_rootx()
y = root.winfo_pointery() - root.winfo_rooty()
if x > 0:
fx = root.winfo_rootx()
fy = root.winfo_rooty() + y
ht = root.winfo_height() - y
if ht > 0:
root.geometry(f"{x}x{ht}+{fx}+{fy}")
canvas.delete(rect)
rect = round_rectangle(0, 0, x, ht, radius=50, fill="#1fa5fe")
place_center()
top = Canvas(canvas, height=50, bg="#1fa5fe", highlightthickness=0)
top.pack(side=TOP, pady=2)
# Creating the squircle
rect = round_rectangle(0, 0, 500, 500, radius=50, fill="#1fa5fe")
top.bind("<B1-Motion>", move)
root.bind("<Button-3>", cl)
rx = root.winfo_rootx()
ry = root.winfo_rooty()
side = Label(canvas, text=' \n', background="blue")
side.place(x=500-10, y=500-10)
side.bind("<B1-Motion>", resize)
root.unbind("<B1-Motion>")
root.mainloop()
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