本文介绍了JavaFX:使用箭头键和空格键移动图像的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试制作像Space Invaders这样的小游戏。我正在使用JavaFX和Netbeans 6.9并且在其他地方找不到答案,所以我想我只是在这里问。
I'm trying to make a little game like Space Invaders. I'm using JavaFX with Netbeans 6.9 and couldn't find an answer elsewhere, so I thought I'ld just ask here.
我有一张太空船的图片,我想用我的箭头键移动。当我按空格键时,它应该射击导弹。导弹可以摧毁陨石。
I have an image of a space ship, which I would like to move using my arrow keys. When I press spacebar it should shoot a missile. The missile can destroy a meteorite.
这是我目前的代码:
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.image.ImageView;
import javafx.scene.image.Image;
import javafx.animation.Timeline;
import javafx.animation.Interpolator;
var x: Number;
Timeline {
repeatCount: Timeline.INDEFINITE
autoReverse: true
keyFrames: [
at (0s) {x => 500.0},
at (10s) {x => -100.0 tween Interpolator.LINEAR}
]
}.play();
Stage {
title: "Shoot"
scene: Scene {
fill: Color.BLACK
width: 800
height: 500
content: [
ImageView {
x: 500 y: 25
image: Image {
url: "{__DIR__}earth.jpg";
}
}
ImageView {
translateX: bind x
x: 150 y: 300
image: Image {
url: "{__DIR__}meteorite.png";
}
}
ImageView {
x: 400 y: 450
image: Image {
url: "{__DIR__}spaceship.png";
}
}
]
}
}
提前致谢。
推荐答案
您必须将keyListener添加到场景中
You have to add keyListener to your scene
private EventHandler<KeyEvent> keyListener = new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent event) {
if(event.getCode() == KeyCode.UP || event.getCode() == KeyCode.DOWN ||
event.getCode() == KeyCode.RIGHT || event.getCode() == KeyCode.LEFT) {
//your code for moving the ship
}
else if(event.getCode() == KeyCode.SPACE) {
//your code for shooting the missile
}
event.consume();
}
};
这篇关于JavaFX:使用箭头键和空格键移动图像的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!