本文介绍了在 Swift 中单击后如何更改 UIButton 图像?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我是编码开发的新手,所以这应该是一个非常菜鸟的问题.但是如果我的 if 语句执行,我正在尝试将我的 UIButton 的图像更改为存储在 image.casset "duellogo" 中的图像.但我不确定如何更改 UIButton Image;我只知道如何更改 UIImageView 图像.

I'm new to coding development so this should be a pretty noob question. But I'm trying to change the image of my UIButton to an image stored in image.casset "duellogo" if my if statement executes. But I am unsure how to change UIButton Image; I only know how to change UIImageView Image.

import UIKit

class ViewController: UIViewController
{

    @IBOutlet weak var firstCardImageView: UIImageView!
    @IBOutlet weak var secondCardImageView: UIImageView!
    @IBOutlet weak var playRoundButton: UIButton!
    @IBOutlet weak var backgroundImageView: UIImageView!

    @IBOutlet weak var Player1Score: UILabel!
    @IBOutlet weak var Player2Score: UILabel!

    //declaring index score, 0, to player 1 and player 2
    var player1Total=0
    var player2Total=0

    var cardNamesArray:[String] = ["ace", "card2", "card3", "card4", "card5", "card6", "card7", "card8", "card9", "card10", "jack", "queen", "king"]

    override func viewDidLoad()
    {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
    }

    override func didReceiveMemoryWarning()
    {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    @IBAction func playRoundTapped(sender: UIButton)
    {
        // create variable to make a random number from 1-13
        var firstRandomNumber:Int = Int(arc4random_uniform(13))
        var firstCardString:String = self.cardNamesArray[firstRandomNumber]
        self.firstCardImageView.image = UIImage(named: firstCardString)

        // create variable to make a random number from 1-13 for second card
        var secondRandomNumber = Int(arc4random_uniform(13))
        var secondCardString:String = self.cardNamesArray[secondRandomNumber]
        self.secondCardImageView.image = UIImage(named: secondCardString)


        // Determine the higher card
        if firstRandomNumber > secondRandomNumber{
            //TODO: first card is lager
            player1Total+=1
            self.Player1Score.text = String(player1Total)
        }else if(firstRandomNumber == secondRandomNumber){
            // ERROR: TRYING TO CHANGE BUTTON IMAGE
            self.playRoundButton.setImage("duellogo", forState: UIControlState.Normal)
            //    ^^ ERROR
        }else{
            //TODO: second card is larger
            player2Total+=1
            self.Player2Score.text = String(player2Total)
        }
    }
}

推荐答案

试试这个代码

let image = UIImage(named: "duellogo.png") as UIImage!
self.playRoundButton.setImage(image, forState: .Normal)

这篇关于在 Swift 中单击后如何更改 UIButton 图像?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-03 10:54