阻止问题的最佳解决方法吗

阻止问题的最佳解决方法吗

本文介绍了什么是WCF客户端`using`阻止问题的最佳解决方法吗?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我喜欢实例化我的WCF服务客户端使用块中,因为它是pretty多的使用实现资源的标准方法 IDisposable的

I like instantiating my WCF service clients within a using block as it's pretty much the standard way to use resources that implement IDisposable:

using (var client = new SomeWCFServiceClient())
{
    //Do something with the client
}

不过,在,包裹在WCF客户端使用块可能会掩盖导致客户端的任何错误被留在故障状态(如超时或沟通问题)。长话短说,在处置()被调用,客户端的Close()方法火灾,但由于它在故障状态抛出一个错误。原始异常然后由第二异常屏蔽。不好。

But, as noted in this MSDN article, wrapping a WCF client in a using block could mask any errors that result in the client being left in a faulted state (like a timeout or communication problem). Long story short, when Dispose() is called, the client's Close() method fires, but throws an error because it's in a faulted state. The original exception is then masked by the second exception. Not good.

在MSDN文章中建议的解决方法是完全避免使用使用块,并以实例化,而不是你的客户,并利用它们是这样的:

The suggested workaround in the MSDN article is to completely avoid using a using block, and to instead instantiate your clients and use them something like this:

try
{
    ...
    client.Close();
}
catch (CommunicationException e)
{
    ...
    client.Abort();
}
catch (TimeoutException e)
{
    ...
    client.Abort();
}
catch (Exception e)
{
    ...
    client.Abort();
    throw;
}

相比于使用

,我认为这是丑陋的。和很多code的每一个你需要一个客户端的时间写的。

Compared to the using block, I think that's ugly. And a lot of code to write each time you need a client.

幸运的是,我发现了一些其他解决方法,像这样一个在IServiceOriented.你开始:

Luckily, I found a few other workarounds, such as this one on IServiceOriented. You start with:

public delegate void UseServiceDelegate<T>(T proxy);

public static class Service<T>
{
    public static ChannelFactory<T> _channelFactory = new ChannelFactory<T>("");

    public static void Use(UseServiceDelegate<T> codeBlock)
    {
        IClientChannel proxy = (IClientChannel)_channelFactory.CreateChannel();
        bool success = false;
        try
        {
            codeBlock((T)proxy);
            proxy.Close();
            success = true;
        }
        finally
        {
            if (!success)
            {
                proxy.Abort();
            }
        }
     }
}

然后允许:

Service<IOrderService>.Use(orderService =>
{
    orderService.PlaceOrder(request);
});

这不是坏事,但我不认为这是因为前pressive易懂的使用块。

在目前,我试图用我第一次读到的解决方法。基本上你覆盖客户机的无论你使用它的Dispose()方法。是这样的:

The workaround I'm currently trying to use I first read about on blog.davidbarret.net. Basically you override the client's Dispose() method wherever you use it. Something like:

public partial class SomeWCFServiceClient : IDisposable
{
    void IDisposable.Dispose()
    {
        if (this.State == CommunicationState.Faulted)
        {
            this.Abort();
        }
        else
        {
            this.Close();
        }
    }
}

这似乎是能够再次让使用块毫无遮拦故障状态异常的危险。

This appears to be able to allow the using block again without the danger of masking a faulted state exception.

那么,还有没有其他陷阱我要寻找出使用这些解决方法?有没有人想出更好的东西?

So, are there any other gotchas I have to look out for using these workarounds? Has anybody come up with anything better?

推荐答案

其实,虽然我的(见Luke's回答),我觉得这是比我IDisposable接口的包装好。典型的code:

Actually, although I blogged (see Luke's answer), I think this is better than my IDisposable wrapper. Typical code:

Service<IOrderService>.Use(orderService=>
{
  orderService.PlaceOrder(request);
}


(每评论编辑)


(edit per comments)

由于使用返回void,以处理返回值的最简单的方法是通过捕获变量:

Since Use returns void, the easiest way to handle return values is via a captured variable:

int newOrderId = 0; // need a value for definite assignment
Service<IOrderService>.Use(orderService=>
  {
    newOrderId = orderService.PlaceOrder(request);
  });
Console.WriteLine(newOrderId); // should be updated

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09-03 07:27