虚拟变量在继承类层次结构中

虚拟变量在继承类层次结构中

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问题描述

我有一个模板类层次结构,

I have a template class hierarchy,

                   ___ Class (ClassA)
                  |
AbstractClass_____

                  |___ Class (ClassB)

和ClassB,我有一个模板类型的const NullPosition,在ClassA和ClassB是不同的。在类classA和ClassB中,我必须做一些取决于NullPosition的值的操作。

in classA and ClassB, I have a const NullPosition of a templated type, which is different in ClassA and ClassB. In class classA and ClassB I have to do some operation which are dependant on the value of the NullPosition.

现在我需要做一些操作取决于NullPosition的值,但我有困难的时候,因为变量是不同的类型和值。更具体地说,NullPosition在类A中标识一个无效的数组索引,因此等于-1;
在classB中它标识一个NULL指针,因此它等于0.

Now I need to do some operations depending on the value on NullPosition, but I am having hard time since the variable are different type and values. To be more specific NullPosition in classA identifies an invalid array index, therefore equals -1;in classB it identifies a NULL pointer therefore it equals 0.

请在下面找到一个例子。

Please find below an example.

#ifndef ABSTRACTCLASS_H
#define  ABSTRACTCLASS_H

template <class T, class P>
class AbstractClass
{
      public:

      typedef T Type;
      typedef P Position;

      void MethodX() const;
      virtual Position Method() const = 0;


};

template <class T, class P>
void AbstractClass<T,P>::MethodX() const
{
     Position p=Method();

     /*
     what I am trying to achieve is being able to use the constant NullPosition in abstract class.

     if (p==NullPosition)
     cout<<"p is equal NULLPOSITION";
     else
     cout<<"p is not equal NULLPOSITION";
     */
}

#endif



#ifndef CLASS_A_H
#define  CLASS_A_H
#include "../AbstractClass.h"

template <class T>
class Class:public AbstractClass<T,unsigned int>
{
      public:

      typedef T Type;
      typedef typename AbstractClass<T,unsigned int>::Position Position;

      Class();

      Position Method() const;

      static const Position NullPosition=-1;

      private:
              Type* TypeArray;
              unsigned int nElements;

};

      template <class T>
      Class<T>::Class()
      {
       nElements=0;
       TypeArray=new Type[128];
      }

      template <class T>
      typename Class<T>::Position Class<T>::Method() const
      {

       return NullPosition;

      }

#endif




#ifndef CLASS_B_H
#define CLASS_B_H

#include "../AbstractClass.h"

template <class T>
struct elementNode
{
    typedef T Type;
    typedef elementNode* Position;

    Type element;
    Position nextNode;
};

template <class T>
class Class:public AbstractClass<T, typename elementNode<T>::Position>
{
      public:

      typedef T Type;
      typedef typename AbstractClass<T, typename elementNode<T>::Position>::Position Position;

      Class();
      Position Method() const;

      static const Position NullPosition;

      private:
              Position root;
              Position lastElement;

};

      template <class T>
      const typename Class<T>::Position Class<T>::NullPosition=0;

      template <class T>
      Class<T>::Class()
      {
       lastElement=root=NullPosition;
      }

      template <class T>
      typename Class<T>::Position Class<T>::Method() const
      {

       return NullPosition;

      }

#endif


#include <cstdlib>
#include <iostream>

using namespace std;


#include "Class/ClassA/Class.h"

int main(int argc, char *argv[])
{
    Class<int> classA;

    classA.MethodX();

    system("PAUSE");
    return EXIT_SUCCESS;
}

请不要让ClassA和ClassB共享相同的名称Class,可以通过改变包含路径 - #includeClass / ClassA / Class.hfor classA和#includeClass / ClassB / Class.hfor classB来在我的代码中使用它们。

Please not that ClassA and ClassB share the same name Class, so that I a can use them interchangeble in my code by changing just the include path - #include "Class/ClassA/Class.h" for classA and #include "Class/ClassB/Class.h" for classB.

推荐答案

我没有看到问题。您有如此多的选择:

I don't see the problem. You have so many choices:


  • 将NullPosition作为非类型模板参数传递给基类。

  • 创建一个traits类,确定某种类型的空位置。

  • 添加一个抽象函数到子类所覆盖的基类以返回null位置。

  • 添加抽象函数到基类,子类重写以确定位置是否为NullPosition。

  • Pass NullPosition as a non-type template argument along to the base class.
  • Create a traits class that determines the null position for some type. Specialize it before defining the subclasses.
  • Add an abstract function to the base class that the subclasses override to return the null position.
  • Add an abstract function to the base class that the subclasses override to determine whether a position is the NullPosition.

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09-03 05:45