问题描述
考虑以下代码
int main(){
return 0;
}
我用g ++编译了它,并将输出传递给valgrind.输出如下.
I compiled it with g++ and passed the output to valgrind. The output is the following.
==11752== HEAP SUMMARY:
==11752== in use at exit: 72,704 bytes in 1 blocks
==11752== total heap usage: 1 allocs, 0 frees, 72,704 bytes allocated
==11752==
==11965== LEAK SUMMARY:
==11965== definitely lost: 0 bytes in 0 blocks
==11965== indirectly lost: 0 bytes in 0 blocks
==11965== possibly lost: 0 bytes in 0 blocks
==11965== still reachable: 72,704 bytes in 1 blocks
==11965== suppressed: 0 bytes in 0 blocks
但是,用gcc在C语言中编译相同的代码会产生以下valgrind输出:
However, compiling the same code in C with gcc produces this valgrind output:
==11771== HEAP SUMMARY:
==11771== in use at exit: 0 bytes in 0 blocks
==11771== total heap usage: 0 allocs, 0 frees, 0 bytes allocated
==11771==
==11771== All heap blocks were freed -- no leaks are possible
看起来像编译
似乎空的C ++程序实际上分配了内存并没有释放它(这不是灾难,因为它是仍然可以到达"的泄漏),我不知道为什么会这样.
It looks like the empty C++ program actually allocates memory and does not free it (it's not a disaster since it's a "still reachable" leak), and I have no clue why this is happening.
我在具有g ++ 6.3的linux(solus os)上进行了此测试.
I did this test on linux (solus os) with g++ 6.3.
有人可以解释发生了什么事吗?
Can someone explain what's going on ?
推荐答案
这甚至不是泄漏.对于程序来说,极端是不释放某些全局变量指向的内存块的.进行 free
的操作是
It's not even a leak. It is extremely common for programs to not free a block of memory that some global points to; doing the free
ing is
- 不必要的工作,只会使程序退出速度变慢
- 如果有多个线程正在运行,可能会导致并发症(退出线程可能会使地毯从另一个线程的下方拉出)
- 如果清理的其他部分可以访问此块等,则可能导致复杂化.
要获取线索,请运行 valgrind --leak-check = full --show-reachable = yes ...
.这样会告诉您该块的分配位置.
To get a clue, run valgrind --leak-check=full --show-reachable=yes ...
. That will tell you where the block was allocated.
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