合成属性和带下划线前缀的变量

合成属性和带下划线前缀的变量

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问题描述

@synthesize window = _window; 我知道一般来说,它意味着一些类有一个窗口,但为什么使用 _window 而不是窗口?这是一个命名空间的东西吗?

解决方案



在其他语言中使用前面的 m m_ _ 来区分它们与本地声明的变量,并表示如果必要,它们应该有写入的访问器(无 classInstance .m_Variable = 5 )。



如果Objective-C程序员声明ivars遵循这个约定(并且它们应该)并使用基本语法 @synthesize _window; 然后属性的用法变得有点丑陋: classInstance._window = myWindow [classInstance set_window:myWindow] 。使用语法 @synthesize window = _window; 允许Obj-C程序员使用流行的编程标准(前面的ivars与 _ ),同时具有使用Apple标准的属性访问器 classInstance.window = myWindow [classInstance setWindow:myWindow]


What does this mean? @synthesize window=_window; I know that in general it means that 'some class' has a window, but why use _window instead of just window? Is this a namespace thing?

解决方案

I'll give a go at describing this programming convention in basic English.

It is a very common convention in other languages to name member variables with a preceding m, m_, or _ to distinguish them from locally declared variables and to signify that they should have accessors written, if necessary (no classInstance.m_Variable = 5).

If an Objective-C programmer declares ivars following this convention (and they should) and uses the basic syntax @synthesize _window; then the usage for the property becomes somewhat ugly: classInstance._window = myWindow or [classInstance set_window:myWindow]. Using the syntax @synthesize window=_window; allows the Obj-C programmer to utilize a popular programming standard (preceding ivars with _) while simultaneously having property accessors that use the Apple standard classInstance.window = myWindow and [classInstance setWindow:myWindow].

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09-03 05:14